Step into the Arena. Compete against players from around the world in this fast-paced shooter that combines the dark mythos of the original Quake with the skill-based competition of Quake III Arena. Become a Champion.
Hello Quakers!
Our Mid-Winter Update is now live, and brings a host of balance changes, tweaks, and bug fixes:
[h1]MID-WINTER UPDATE[/h1]
[h2]MAP UPDATES[/h2]
[b]Deep Embrace[/b]
[list]
[*] Fixed the collision issue near lower Light Armor
[*] Added ability collision in the vista outside the power-up window
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[b]Exile[/b]
[list]
[*] Fixed the collision at Heavy Machinegun Teleporter
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[img]https://images.ctfassets.net/rporu91m20dc/2glhPGoKl452P1E6STle9/7e86ee36615b1a70e65dbfe33b24ab11/QC_insomnia_heavy_room-960x540.png[/img]
[b]Insomnia[/b]
New Duel item layout:
[list]
[*] Railgun moved to Power-up Dungeon
[*] Shotgun moved to Railgun Ledge
[*] Dungeon Cooldowns moved up above where they are in TDM/FFA
[/list]
[list]
[*] Fixed Duel & TDM starting spawns, updated respawn locations
[*] Fixed collision issue at Heavy Armor window above the jumppad (dire orb could go out of the map)
[*] Fixed a visibility popping issue at lower archway near Super Nailgun
[*] Disabled the commemorative 25th Anniversary banners in all maps except The Dark Zone
[/list]
[h2]CHAMPION UPDATES[/h2]
[b]Clutch[/b]
[img]https://images.ctfassets.net/rporu91m20dc/u6h34VGv5eamiE0qYoE8W/79565974017719b6f763c5e5d5ad12c5/QC_char_head_clutch.png[/img]
[list]
[*] Starting Armor Points increased from 75 -> 100
[/list]
[b]SCALEBEARER[/b]
[img]https://images.ctfassets.net/rporu91m20dc/659SGIszuwoiEymcYeOS8q/acd82e873a0157edd851abc79b20745d/QC_char_head_bearer.png[/img]
[list]
[*] Reduced passive Forward Ground Acceleration from 0.75 to 0.5
[*] Reduced Bullrush Ground Acceleration from 170 to 150
[*] Reduced Interruption Speed from 240 ups to 200 ups; if a rushing Scalebearer is slowed below the interruption speed, the Bullrush will stop
[*] Added a 200-320 ups damage range for Bullrush so that below 320 ups hits deal 25 dmg instead of 0 dmg (This is only during bullrush, still no passive damage below 400 ups)
[/list]
[h1]WEAPON UPDATES[/h1]
[b]SHOTGUNS[/b]
[list]
[*] Added a center pellet to both Shotguns (increasing both max damages by 5, to 85 & 125 max dmg)
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[b]NAILGUNS[/b]
[list]
[*] Nails now do 10 & 15 damage instead of 12 & 20 (which is 100 & 150 DPS instead of 120 & 200 DPS) — BUT they are easier to hit with now. Nails are now 10u wide instead of 6.4u wide
[/list]
[b]SOUND UPDATES[/b]
[list]
[*] New Audio Hit Beep Options: ( OFF | DAMAGE DEALT | ADDITIVE )
[*] Reduced elevated pitch range from |-6 steps to +8 steps| to |-4 steps to +4 steps|
[*] Reduced elevation distance volume reduction from -5db to -3db at the max attenuation
[*] Fixed landing & fall sound volumes & mix
[*] Fixed Slash third-person crouchslide sounds after death
[*] Increased the volume of the Strogg >25 hp pain sounds
[*] Added four new Strogg VO lines (1 frag, 1 assist, 1 respawn, 1 low health)
[*] Prevent change weapon sound events from playing from the corpses of dead players & bots
[*] Increased Diablo SSG shot sounds by +2db
[*] Increased global max sound events value
[*] Made pain sounds for teammates quieter
[*] Fixed Localized VO for Athena, Death Knight, and Strogg medals: Air Assualt, Bombardment, Floor Is Lava, Psi Radar, Rope Trick, Smelter, Swinger, and Trident
[*] Fixed Tribolt max sound instances
[/list]
Athena Ability VO:
[list]
[*] Reduced the first-person VO occurrence from 90% of the time to only 50% of the time
[*] Reduced the volume by -2db
[*] Reduced the chance of the "Woohoo" VO from 10% to 5%
[/list]
[h2]BOT UPDATES[/h2]
[list]
[*] Slight nerf to bots' nailgun skills
[*] Ability usage improvements
[/list]
[h2]MISCELLANEOUS[/h2]
[list]
[*] Allow new unidentified hardware detections to be set to ultra/high instead of med/low
[*] CTF - once again schedule end-of-game after the final capture, but now with a 1-second delay, instead of none or 3
[*] UI – Decreased the length of the Ranking Up & Down animations
[*] Fixed Anarki & Galena pink armor shaders
[*] Fixed the texture quality for all Lore Vanity items (Scroll 10)
[*] Fixed watermark code that was trying to drop the "-master-https" string
[*] Fixed a typo in the weapon switch/railgun loading screen hint
[*] Added a game tip about pain sounds to the loading screen hints
[/list]
[h2]SERVICES[/h2]
[list]
[*] Anti-cheat updates
[/list]