Mid-Winter 2022 Update

Quake Champions

Step into the Arena. Compete against players from around the world in this fast-paced shooter that combines the dark mythos of the original Quake with the skill-based competition of Quake III Arena. Become a Champion.

Hello Quakers! Our Mid-Winter Update is now live, and brings a host of balance changes, tweaks, and bug fixes: [h1]MID-WINTER UPDATE[/h1] [h2]MAP UPDATES[/h2] [b]Deep Embrace[/b] [list] [*] Fixed the collision issue near lower Light Armor [*] Added ability collision in the vista outside the power-up window [/list] [b]Exile[/b] [list] [*] Fixed the collision at Heavy Machinegun Teleporter [/list] [img]https://images.ctfassets.net/rporu91m20dc/2glhPGoKl452P1E6STle9/7e86ee36615b1a70e65dbfe33b24ab11/QC_insomnia_heavy_room-960x540.png[/img] [b]Insomnia[/b] New Duel item layout: [list] [*] Railgun moved to Power-up Dungeon [*] Shotgun moved to Railgun Ledge [*] Dungeon Cooldowns moved up above where they are in TDM/FFA [/list] [list] [*] Fixed Duel & TDM starting spawns, updated respawn locations [*] Fixed collision issue at Heavy Armor window above the jumppad (dire orb could go out of the map) [*] Fixed a visibility popping issue at lower archway near Super Nailgun [*] Disabled the commemorative 25th Anniversary banners in all maps except The Dark Zone [/list] [h2]CHAMPION UPDATES[/h2] [b]Clutch[/b] [img]https://images.ctfassets.net/rporu91m20dc/u6h34VGv5eamiE0qYoE8W/79565974017719b6f763c5e5d5ad12c5/QC_char_head_clutch.png[/img] [list] [*] Starting Armor Points increased from 75 -> 100 [/list] [b]SCALEBEARER[/b] [img]https://images.ctfassets.net/rporu91m20dc/659SGIszuwoiEymcYeOS8q/acd82e873a0157edd851abc79b20745d/QC_char_head_bearer.png[/img] [list] [*] Reduced passive Forward Ground Acceleration from 0.75 to 0.5 [*] Reduced Bullrush Ground Acceleration from 170 to 150 [*] Reduced Interruption Speed from 240 ups to 200 ups; if a rushing Scalebearer is slowed below the interruption speed, the Bullrush will stop [*] Added a 200-320 ups damage range for Bullrush so that below 320 ups hits deal 25 dmg instead of 0 dmg (This is only during bullrush, still no passive damage below 400 ups) [/list] [h1]WEAPON UPDATES[/h1] [b]SHOTGUNS[/b] [list] [*] Added a center pellet to both Shotguns (increasing both max damages by 5, to 85 & 125 max dmg) [/list] [b]NAILGUNS[/b] [list] [*] Nails now do 10 & 15 damage instead of 12 & 20 (which is 100 & 150 DPS instead of 120 & 200 DPS) — BUT they are easier to hit with now. Nails are now 10u wide instead of 6.4u wide [/list] [b]SOUND UPDATES[/b] [list] [*] New Audio Hit Beep Options: ( OFF | DAMAGE DEALT | ADDITIVE ) [*] Reduced elevated pitch range from |-6 steps to +8 steps| to |-4 steps to +4 steps| [*] Reduced elevation distance volume reduction from -5db to -3db at the max attenuation [*] Fixed landing & fall sound volumes & mix [*] Fixed Slash third-person crouchslide sounds after death [*] Increased the volume of the Strogg >25 hp pain sounds [*] Added four new Strogg VO lines (1 frag, 1 assist, 1 respawn, 1 low health) [*] Prevent change weapon sound events from playing from the corpses of dead players & bots [*] Increased Diablo SSG shot sounds by +2db [*] Increased global max sound events value [*] Made pain sounds for teammates quieter [*] Fixed Localized VO for Athena, Death Knight, and Strogg medals: Air Assualt, Bombardment, Floor Is Lava, Psi Radar, Rope Trick, Smelter, Swinger, and Trident [*] Fixed Tribolt max sound instances [/list] Athena Ability VO: [list] [*] Reduced the first-person VO occurrence from 90% of the time to only 50% of the time [*] Reduced the volume by -2db [*] Reduced the chance of the "Woohoo" VO from 10% to 5% [/list] [h2]BOT UPDATES[/h2] [list] [*] Slight nerf to bots' nailgun skills [*] Ability usage improvements [/list] [h2]MISCELLANEOUS[/h2] [list] [*] Allow new unidentified hardware detections to be set to ultra/high instead of med/low [*] CTF - once again schedule end-of-game after the final capture, but now with a 1-second delay, instead of none or 3 [*] UI – Decreased the length of the Ranking Up & Down animations [*] Fixed Anarki & Galena pink armor shaders [*] Fixed the texture quality for all Lore Vanity items (Scroll 10) [*] Fixed watermark code that was trying to drop the "-master-https" string [*] Fixed a typo in the weapon switch/railgun loading screen hint [*] Added a game tip about pain sounds to the loading screen hints [/list] [h2]SERVICES[/h2] [list] [*] Anti-cheat updates [/list]