Quake Champions Season Mid-Summer Update

Quake Champions

Step into the Arena. Compete against players from around the world in this fast-paced shooter that combines the dark mythos of the original Quake with the skill-based competition of Quake III Arena. Become a Champion.

QuakeCon is almost here (August 18-20!), and we’ve got a bevy of map and game updates in our last update before the Quake World Championship! [h1]Map Updates[/h1] [h3]Awoken[/h3] [list] [*] Fixed level of detail popping of columns at a great distance [/list][h3]Blood Covenant[/h3] - Fixed sacrifice domains [h3]Burial Chamber[/h3] [list] [*] Fixed player collision on small staircases to each side of the main ramp [*] Fixed where rockets could pass through a small hole in the lower stairs in the main ramp [/list][h3]Corrupted Keep[/h3] [list] [*] Reverted optimizations that have proved to have mixed or negative results [/list][h3]Insomnia[/h3] [list] [*] Fixed player collision issues near the Machine Gun [/list][h3]Lockbox[/h3] [list] [*] Fixed a UI loading screen issue [/list][h3]Tower of Koth[/h3] [list] [*] Fixed bots from looping through the mega teleporters This was fixed but didn't make it into this build. [/list][h3]Vale of Pnath[/h3] [list] [*] Fixed visibility blocker issues near heavy armor, when viewed from the rg pit light armor. [/list][h1]Game Updates[/h1] [list] [*] Fixed timings on the N22 Shotgun scope [*] Changed player profile to use most kills instead of most play time for favorite champion [*] Reduced texture memory usage [/list][h1]Store Updates[/h1] [list] [*] Added Season 15 ETQW Weapons [*] Added Season 15 ETQW Weapon Shaders [/list][h1]Anti-cheat Updates[/h1] [list] [*] Security updates [*] Proton compatibility resolved [*] Added error code message box [/list]