Quake Champions - QuakeCon 2024 Update

Quake Champions

Step into the Arena. Compete against players from around the world in this fast-paced shooter that combines the dark mythos of the original Quake with the skill-based competition of Quake III Arena. Become a Champion.

Salutations, Quakers! We're just TWO WEEKS AWAY from QuakeCon, and to celebrate we're releasing a brand new map in today's update: [b]CURSED SOUL![/b] Plus: a new QuakeCon bundle is available in the store, and we'll show you a sneak peek of a FREE reward coming August 5-12! [h1]New Map: Cursed Soul[/h1] [img]{STEAM_CLAN_IMAGE}/30423540/eefa8340d7483b0cbad56a686b9aa3b76e9d8f03.jpg[/img] The ankh is a symbol of resurrection, and you'll be subjecting your opponents to a lot of respawning in this all new 8-player map! Available for modes: TDM, DM, SAC, CTF, CA, IG, UHT, and I9. [h1]QuakeCon Qontent[/h1] [list] [*] QuakeCon 2024 Nameplate & Profile Icon store bundle (available now!) [*] QuakeCon Tri-Bolt - Free login reward available [b]August 5-12[/b] [/list][img]{STEAM_CLAN_IMAGE}/30423540/2b3c83e4a426c2d1c612631143c88a13200fba74.png[/img][h1]New Audio Setting[/h1] [list] [*] Teammate Volume - Lowers or mutes your teammate's movement, VO, and shot sounds [/list] [h1]Sound Engine Updated[/h1] [list] [*] FMOD upgraded from 1.08.13 (2016) to 2.02 (latest stable) [*] Improved sound quality, increased sample rate from 44.1 kHz to 48 kHz [*] Increased max sound channels from 50 to 256 to address sounds cutting out [*] Fixed Surround Sound support for 5.1 and 7.1 [*] Sounds above and below the player’s eye line now have distinct EQ balancing to make their vertical position discernible [*] Optimized sound events for reduced CPU usage [*] Fixed distance attenuation and occlusion for item pickup sound events [*] Fixed Tri-bolt third person sounds from playing the incorrect vanity Tri-bolt sound set [*] Removed the HRTF option in favor of the new audio system [/list] [h1]Weapon Updates[/h1] [list] [*] Shotguns updated for improved damage and consistency in close & mid-range fights. Pellet counts, spread, falloff all adjusted, but total damage and DPS unchanged. [/list] [h1]Map Updates[/h1] [list] [*] Crucible - Respawn locations reworked [/list] [h1]Miscellaneous[/h1] [list] [*] Fixed Tri-bolt third person FX for Sunrise 69 [/list] [h1]Anti-Cheat Updates[/h1] [list] [*] Fixed anti-cheat compatibility issue with 2000-2010 era CPUs [/list]