A game of diplomacy and war in the atomic age. Safeguard your closest allies and change unfavorable regimes without giving away your long-term ambitions. Every action risks an enemy reprisal, and if nobody backs down from a standoff, we all lose.
* Sabotage actions now deduct action points on failure.
* AI no longer takes 6-7 actions in a turn.
(These are technically the same issue...)