A game of diplomacy and war in the atomic age. Safeguard your closest allies and change unfavorable regimes without giving away your long-term ambitions. Every action risks an enemy reprisal, and if nobody backs down from a standoff, we all lose.
* Hotseat mode now has a black screen pause between player turns to avoid accidentally seeing enemy spy locations.
* Like invading troops, defensive troops can no longer be recalled in the same turn they are deployed.
* Bugfix: Event history no longer interferes with action buttons.
* Bugfix: AI "considering response" bug introduced in yesterday's patch resolved.