A game of diplomacy and war in the atomic age. Safeguard your closest allies and change unfavorable regimes without giving away your long-term ambitions. Every action risks an enemy reprisal, and if nobody backs down from a standoff, we all lose.
* Bugfix: Entering into a territory occupied by an enemy spy not only kills the entering spy, but the assassinating spy is relocated into the player's reserve.
* Bugfix: The AI no longer engages in counterspy actions when it has killed all your spies.