v0.2.3

HARD VOID Playtest

This update took more time to complete because of the large changes in the game's internal mechanics to include the new features. [olist] [*] Added basic race/species mechanics. Two playable races (names and appearance might change later). [*] Races have biochemical characteristics: base bond chemical+ solvent+ metabolic (breathing) substance. These affect the astros habitability. Habitability affects planetary structure costs. More racial characteristics will be added and organized later, including cultural characteristics (government, etc). [*] Added ship/structure crew mechanics, if a ship loses all its crew is destroyed. [*] In the ship design screen, click a system one time to lock the ship stats, then hover over the stats to get more descriptions. Click the same ship system a second time to properly add the system to the ship design. [/olist]