This update took more time to complete because of the large changes in the game's internal mechanics to include the new features.
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[*] Added basic race/species mechanics. Two playable races (names and appearance might change later).
[*] Races have biochemical characteristics: base bond chemical+ solvent+ metabolic (breathing) substance. These affect the astros habitability. Habitability affects planetary structure costs. More racial characteristics will be added and organized later, including cultural characteristics (government, etc).
[*] Added ship/structure crew mechanics, if a ship loses all its crew is destroyed.
[*] In the ship design screen, click a system one time to lock the ship stats, then hover over the stats to get more descriptions. Click the same ship system a second time to properly add the system to the ship design.
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