Patch v0.5.1 Notes

Gorgon Shield

Gather your party of expendable heroes. Climb a vast tower atop a shiny shield. Who will fight? Who will heal? Who will laze around and take all the treasure? The choices will be yours alone, but only those who work together will be powerful enough to face Medusa at the top of the GORGON SHIELD.

v 0.5.1.0: ⦁ End game 'wishlist' screen appears less frequently so you can get back into the action faster ⦁ Ranged Damage is now tied to Intellect ⦁ Ranged Attack Radius is now tied to Strength ⦁ Fixed a bug where Lightning Bolt and other attack powers had a long duration (instead of instant) which led to longer cooldown times ⦁ Fixd a bug showing incorrect cooldown times on Special Powers ⦁ Tower: Fixed a bug where the shield's power bar went offscreen during boss fights ⦁ Tower: Fixed a bug where Grim Bargain did not grant the proper reward to a hero ⦁ Labyrinth: Delayed monster spawning for first few seconds of being in the labyrinth ⦁ Labyrinth: Reduced damage taken from labyrinth dungeon traps to make them fairer ⦁ Labyrinth: Enemies don't start spawning from traps until a few seconds has passed ⦁ Improved cache loading times at start of game to hopefully stop some older machines freezing up on first load.