Patch notes - 0.4.1O

Good evening players, Tonight we're releasing an important, new patch for "Try to Fall Asleep"! For more details, here are the patch notes... [h3]Dream Segments[/h3] [list] [*] Added checkpoint indicators for the 3rd and 4th dream segments. [*] Increased the light radius for the flashlight in all dreams. [/list] [h3]2nd dream[/h3] [list] [*] Fixed a spelling error in a minigame's UI graphic. [/list] [h3]3rd dream[/h3] [list] [*] In 3rd dream, added a subtle panting sound when the player is hiding in a hiding spot. [*] Improved some textures in the 3rd dream. [/list] [h3]4th dream[/h3] [list] [*] Improved footstep sounds when walking on metal. [*] Fixed a critical issue where the player wouldn't be able to click on doors when escaping to the surface. [*] Added subtle valve rattling sounds when entering the water room. [*] Added a keycard which can unlock 2 doors. The key card can be found at the end of the water room. [*] The water room minigame will now trigger when the player goes back to the main hall. [*] Adjusted the placement for some radio parts and Michael’s pages. [/list] And that's it for this patch! If you find anything else or have some other suggestions/feedback, feel free to share them it in the "General feedback thread". Good night! AD team