John Herrin survived a horrible accident, damaging his brain and memory. Through falling asleep, he can rediscover his unfortunate past in his dreams, but due to his brain damage he'll start to see visions and hallucinations, and falling asleep won't be as easy as it seems at first...
Good evening players,
Tonight we're releasing an important, new patch for "Try to Fall Asleep"! For more details, here are the patch notes...
[h3]Dream Segments[/h3]
[list]
[*] Added checkpoint indicators for the 3rd and 4th dream segments.
[*] Increased the light radius for the flashlight in all dreams.
[/list]
[h3]2nd dream[/h3]
[list]
[*] Fixed a spelling error in a minigame's UI graphic.
[/list]
[h3]3rd dream[/h3]
[list]
[*] In 3rd dream, added a subtle panting sound when the player is hiding in a hiding spot.
[*] Improved some textures in the 3rd dream.
[/list]
[h3]4th dream[/h3]
[list]
[*] Improved footstep sounds when walking on metal.
[*] Fixed a critical issue where the player wouldn't be able to click on doors when escaping to the surface.
[*] Added subtle valve rattling sounds when entering the water room.
[*] Added a keycard which can unlock 2 doors. The key card can be found at the end of the water room.
[*] The water room minigame will now trigger when the player goes back to the main hall.
[*] Adjusted the placement for some radio parts and Michael’s pages.
[/list]
And that's it for this patch! If you find anything else or have some other suggestions/feedback, feel free to share them it in the "General feedback thread".
Good night!
AD team