Good evening players,
Tonight we're releasing an important, new patch for "Try to Fall Asleep"! For more details, here are the patch notes...
[h3]Dream Segments[/h3]
[list]
[*] Added checkpoint indicators for the 3rd and 4th dream segments.
[*] Increased the light radius for the flashlight in all dreams.
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[h3]2nd dream[/h3]
[list]
[*] Fixed a spelling error in a minigame's UI graphic.
[/list]
[h3]3rd dream[/h3]
[list]
[*] In 3rd dream, added a subtle panting sound when the player is hiding in a hiding spot.
[*] Improved some textures in the 3rd dream.
[/list]
[h3]4th dream[/h3]
[list]
[*] Improved footstep sounds when walking on metal.
[*] Fixed a critical issue where the player wouldn't be able to click on doors when escaping to the surface.
[*] Added subtle valve rattling sounds when entering the water room.
[*] Added a keycard which can unlock 2 doors. The key card can be found at the end of the water room.
[*] The water room minigame will now trigger when the player goes back to the main hall.
[*] Adjusted the placement for some radio parts and Michael’s pages.
[/list]
And that's it for this patch! If you find anything else or have some other suggestions/feedback, feel free to share them it in the "General feedback thread".
Good night!
AD team