Patch notes - 0.4.1N

Good evening players, Tonight we're releasing a nice, new patch for "Try to Fall Asleep"! For more details, here are the patch notes... [h3]General[/h3] [list] [*] Fixed an audio initialization issue where the game's sound would be turned down to 0 when booting up the game for the first time. [/list] [h3]Falling asleep phases[/h3] [list] [*] Made the sleep and stress levels move slightly faster in all nights. [*] Once the stress level raises to 80% and beyond, you won't be able to raise your sleep level. This will be signaled on the info panel with a dimmed down sleep bar. If you take a sleeping pill, you can bypass this limitation as well as enjoy a faster raising sleep level. [*] If you get jumpscared when the pills are in effect, you will loose 12% of your sleep level. [/list] [h3]Dreaming phases[/h3] [list] [*] Fixed door occlusion issues on the 1st dream. [*] Improved the look of glass in the 1st dream. [*] Reduced the interaction distance with items/objects in all dreams by 60%. [*] Minor performance improvements in the 1st dream. [/list] And that's it for this patch! If you find anything else or have some other suggestions/feedback, feel free to share them it in the "General feedback thread". Good night! AD team