Patch notes - 0.4.1M

Good evening players, Tonight we're releasing a nice, new patch for "Try to Fall Asleep"! For more details, here are the patch notes... [h3]FALLING ASLEEP PHASE[/h3] [list] [*] Updated info panel. [img]{STEAM_CLAN_IMAGE}/31886949/58e9c220e37a9095430914e3547056bfa70689ea.png[/img] [*] Added 2 levels of panting sounds for high amounts of stress. [*] Updated tutorial texts. [*] Fixed some camera twitching bugs. [*] Improved Night 4 difficulty. [/list] [h3]DREAMING PHASE[/h3] [list] [*] Interacting with objects is now more precise. [*] Made the flashlight more responsive when moving it around. [*] Reorganized all the scares in dream #1 and added 2 new scares. [*] Improved mouse sensitivity. [*] Improved texture scaling on the island terrain. [*] Improved some materials with specular maps. [*] Tweaked the look of the moon in dream #2. [*] All notes in the viewable state will now look better in lower quality settings. [*] Added some dynamic lighting in the dream #4's library. [*] Updated the lighting in the dream #4's water room. [img]{STEAM_CLAN_IMAGE}/31886949/e3789ae9470506c2bb4ae7f8570cd1c58c1f44b2.png[/img] [*] Updated music in the dream #2's café. [*] Added a new intro sequence for the dream #1. [*] Changed the coloring for the dream #1 and dream #2 minigames. [*] Changed the FOV for dream #1's minigames. [*] Added some more transitional image effects when fading into a dream or when coming back from a minigame. [/list] And that's it for this patch! If you find anything else or have some other suggestions/feedback, feel free to share them it in the "General feedback thread". Good night! AD team