Good evening players,
Tonight we're releasing a nice, new patch for "Try to Fall Asleep"! For more details, here are the patch notes...
[h3]FALLING ASLEEP PHASE[/h3]
[list]
[*] Updated info panel.
[img]{STEAM_CLAN_IMAGE}/31886949/58e9c220e37a9095430914e3547056bfa70689ea.png[/img]
[*] Added 2 levels of panting sounds for high amounts of stress.
[*] Updated tutorial texts.
[*] Fixed some camera twitching bugs.
[*] Improved Night 4 difficulty.
[/list]
[h3]DREAMING PHASE[/h3]
[list]
[*] Interacting with objects is now more precise.
[*] Made the flashlight more responsive when moving it around.
[*] Reorganized all the scares in dream #1 and added 2 new scares.
[*] Improved mouse sensitivity.
[*] Improved texture scaling on the island terrain.
[*] Improved some materials with specular maps.
[*] Tweaked the look of the moon in dream #2.
[*] All notes in the viewable state will now look better in lower quality settings.
[*] Added some dynamic lighting in the dream #4's library.
[*] Updated the lighting in the dream #4's water room.
[img]{STEAM_CLAN_IMAGE}/31886949/e3789ae9470506c2bb4ae7f8570cd1c58c1f44b2.png[/img]
[*] Updated music in the dream #2's café.
[*] Added a new intro sequence for the dream #1.
[*] Changed the coloring for the dream #1 and dream #2 minigames.
[*] Changed the FOV for dream #1's minigames.
[*] Added some more transitional image effects when fading into a dream or when coming back from a minigame.
[/list]
And that's it for this patch! If you find anything else or have some other suggestions/feedback, feel free to share them it in the "General feedback thread".
Good night!
AD team