Patch - 0.4.1i

Try To Fall Asleep

John Herrin survived a horrible accident, damaging his brain and memory. Through falling asleep, he can rediscover his unfortunate past in his dreams, but due to his brain damage he'll start to see visions and hallucinations, and falling asleep won't be as easy as it seems at first...

[b]Good evening players[/b], Tonight we're releasing a small patch with some nice fixes, improvements and additions to the game! Here's what's included in the update: [h3]Sleeping phases[/h3] [list] [*] Improved the lighting in all the falling asleep phases. [*] AB goes "BRR" is you decide to mute him. [*] Added a new type of scare for each night. [/list] [h3]Dreaming phases[/h3] [list] [*] Improved the performance for the nightmare minigames. [*] Removed the debug sphere model in the start of the 4th dream. [*] Finetuned the climaxes for the 1st, 2nd and 4th dreams [/list] [h3]Other...[/h3] [list] [*] When starting a new night in the main menu, the TV static will now get muted. [*] Resolved some data issues that made it possible to fast forward to the dream segments without completing the night first. [/list] And that's it for this patch! Let us know how you like the new changes/adjustments and if you find anything else or have some suggestions/feedback, please consider sharing it in the "General feedback thread". [b]Good night! [/b] AD team