Patch Notes: 0.17.1

CivIdle

CivIdle is an idle/incremental game that allows you to lead your own civilization through thousands of years from ancient times to the modern era. Expand your territory, explore a vast tech tree, build various wonders, and trade with global players: empire must grow and numbers must go up!

[h3]0.17.1[/h3] [list] [*] Bugfix: Fix a bug where in Athens and Beijing, the festival effect is always on [*] QoL: Clarify the wordings of festival in Beijing [*] QoL: Clarify the wordings of production priority: priority determins the order that buildings transport and produce - a bigger number means a building transports and produces before other buildings. However, a higher priority does not guarantee that the building will transport the resource first. For example, given the following priority order: Coal Power Plan > Coal Mine > Steel Mill, the steel mill will get all the coal produced in the same cycle because it transports and produces immediately after the coal mine [/list]