CivIdle is an idle/incremental game that allows you to lead your own civilization through thousands of years from ancient times to the modern era. Expand your territory, explore a vast tech tree, build various wonders, and trade with global players: empire must grow and numbers must go up!
[h2]New York[/h2]
New York is a compact map with several unique mechanisms. Technically it is included in the "Supporter Pack". However, every week, [b]one of the premium cities is free to play[/b], and there's currently only one premium map (New York) at the moment. [i]In practice, everyone can try out New York, until more premium maps are introduced.[/i]
[h3]World Wonder[/h3]
[list]
[*] The Met: After constructed, generate teleports that can be used to move buildings. All buildings within 2 tile range get +1 Production, Worker Capacity and Storage Multiplier
[*] Broadway: A great person of the current age and a great person of the previous age are born. Select a great person and double his/her effect
[*] Wall Street: All buildings that produce coin, banknote, bond, stock and forex within 2 tile range get +N production multiplier. N = Random value between 1 to 5 which is different per building and changes with every market refresh. Double the effect of John D. Rockefeller
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[h3]Natural Wonder[/h3]
[list]
[*] Shenandoah: Buildings unlocked in the current age get +1 Production, Worker Capacity and Storage Multiplier. Double the effect of J.P. Morgan
[*] Niagara Falls: All warehouses, markets and caravansaries get +N storage multiplier. N = number of unlocked ages. Albert Einstein provides +1 Production Multiplier to Research Fund
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[h3]Unique Buildings[/h3]
[list]
[*] Research Fund: Banknote x1 + Bond x1 => Science x25940
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[h3]Achievements[/h3]
[list]
[*] The Big Apple: Rebirth with at least 1 Extra Great Person in New York (Reach 64M Empire Value when rebirth)
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[img]{STEAM_CLAN_IMAGE}/43106564/f2c26e417ab78d10aad19172ce97d7782d47e28f.png[/img]
[h2]Empire Tradition[/h2]
Empire Tradition is unlocked by [b]Construction[/b] (Iron Age) and [b]Chogha Zanbil[/b] wonder. You can choose one of the following tradition for your current run. Each tradition has several upgrades that provide further boost.
[h3]Cultivation[/h3]
[list]
[*] Aqueduct +1 Production Multiplier
[*] Aqueduct +1 Production Multiplier, Paper Maker +1 Production Multiplier,
[*] Aqueduct +1 Production Multiplier, Paper Maker +1 Production Multiplier, Library +1 Production Multiplier
[*] Aqueduct +1 Production Multiplier, Paper Maker +1, Production Multiplier. Library +1 Production Multiplier, School +1 Production Multiplier, A great person of Renaissance Age is born
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[h3]Commerce[/h3]
[list]
[*] Stone Quarry +1 Production Multiplier
[*] Stone Quarry +1 Production Multiplier, Brickworks +1 Production Multiplier
[*] Stone Quarry +1 Production Multiplier, Brickworks +1 Production Multiplier, Gold Mining Camp +1 Production Multiplier
[*] Stone Quarry +1 Production Multiplier, Brickworks +1 Production Multiplier, Gold Mining Camp +1 Production Multiplier, Coin Mint +1 Production Multiplier, All adjacent banks get free upgrade to level 30
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[h3]Expansion[/h3]
[list]
[*] Wheat Farm +1 Production Multiplier
[*] Wheat Farm +1 Production Multiplier, Flour Mill +1 Production Multiplier
[*] Wheat Farm +1 Production Multiplier, Flour Mill +1 Production Multiplier, Bakery +1 Production Multiplier
[*] Wheat Farm +1 Production Multiplier, Flour Mill +1 Production Multiplier, Bakery +1 Production Multiplier, Apartment +1 Production Multiplier, Science From Busy Workers +1, Science From Idle Workers +1
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[h3]Honor[/h3]
[list]
[*] Logging Camp +1 Production Multiplier,
[*] Logging Camp +1 Production Multiplier, Lumber Mill +1 Production Multiplier
[*] Logging Camp +1 Production Multiplier, Lumber Mill +1 Production Multiplier, Siege Workshop +1 Production Multiplier
[*] Logging Camp +1 Production Multiplier, Lumber Mill +1 Production Multiplier, Siege Workshop +1 Production Multiplier, Knight Camp +1 Production Multiplier, Double the effect of Zheng He (Great Person)
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[img]{STEAM_CLAN_IMAGE}/43106564/4abb8da1cc010e2aab90e24cbd6d27dd7e52dc9c.png[/img]
[h2]Balancing Change & QoL[/h2]
[list]
[*] Promotion Great People: [b]Now you can choose which great person to be promoted to[/b] (instead of a random choice from 3) when using a promotion great person
[*] New Great Person Card design
[*] Optimize Performance in large maps, especially when calculating offline production
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[img]{STEAM_CLAN_IMAGE}/43106564/9762679b643a870e730e33c97c0fffc7c7fcbabf.png[/img]