Patch 21189

TO4: Tactical Operations

Tactical Operations is a round based fast-action first-person shooter with classic controls. Built using the Unreal Engine 4 – Welcome to TO4!

[h2]Fixed[/h2] [list] [*] Workaround for "server leave button does not work" bug [/list] [h2]Changed[/h2] [list] [*] Increase the falling damange around 2%: Falling speed threshold 1660 -> 1630 [*] Reduce player AirControl 0.72 -> 0.65 [*] Slower crouching, but no foostep sounds while crouching [/list] [h2]Weapons[/h2] [h3]Vector[/h3] [list] [*] Increase AimError: 0.64 -> 0.75 [*] X-recoil: 0.20 -> 0.10 [*] Y-recoil: 0.065 -> 0.075 [/list] [h3]590A1 Shotgun[/h3] [list] [*] Increase RPM 0.80 -> 0.82 [/list] [h3]Spas[/h3] [list] [*] Increase the shooting volume: 1.00 -> 1.15 [*] Less AimError: 3.10 -> 2.85 [/list] [h3]MP5[/h3] [list] [*] Decrease AimError: 1.58 -> 1.47 [*] Decrease y-recoil: 0.161 -> 0.130 [*] Increase x-recoil: 0.013 -> 0.045 [*] Decrease interp. speed: 58.0 -> 45 [*] Increase random aim Error 0.22 -> 0.50 [/list] [i](needs feedback)[/i] [h3]M16A1[/h3] [list] [*] RecoilInterpolationSpeed: 35.0 -> 65.0 for "sharper" recoil feeling/handling [*] Less AimError 3er burst: 2.2 -> 2.0 [*] AimError single Shot: 0.82 -> 0.87 [*] Less y-reoil: 0.80 -> 0.65 [*] Higher x-reoil: 0.006 -> 0.025 [*] Louder shooting sound by enemy [/list] [h3]MAC10[/h3] [list] [*] Higher base damage: 72 -> 75 [/list] [h2]Sound[/h2] [list] [*] Adding new bomb announce voice by TheCleaner82 [*] MP5-SD: Increase the shooting volume: 1.20 -> 1.30 [*] MP5-N: Lower the shooting volume: 1.20 -> 1.15 [*] Glock: Lower the shooting volume: 1.43 -> 1.30 [*] Mac10: Increase the shooting volume: 1.55 -> 1.62 [*] Saiga: Increase the reload volume: 0.35 -> 0.60 [*] Radio: Lower the "RoundStart" and "ScoreRound" volume: 0.65 -> 0.58 [*] Louder ammo drop volume 0.6 -> 0.9 [/list] [h2]HUD[/h2] [list] [*] Target Player names: added HP to friendly player names, health stats in Player HUD rounded instead of truncate(floor), it fits now to values in damage stats. [/list] [h2]Maps[/h2] [h3]Map-Trainyard[/h3] [list] [*] Open the lower gate on mid again (but close the door) to get faster to A-Spot [*] Blocking the door-way on terror "ladder room" [*] Removeing the bomb-plant area from the top of truck [/list] [h3]Map-Thunderball[/h3] [list] [*] Slower elevator for better SF timings [*] Adding police radio sounds to police cars [*] New landscape [*] Fix graffity [*] More lighting on Sf base [*] Some little sound volume polish [/list] [h3]MAP-Escape[/h3] [list] [*] Fix Wall bug on midleehouse stair [*] Adding graffity [*] Trickjump a little harder on high roof [*] More roughness on coilwire surface [*] Increase the lighting on some spots [*] Some little changes on mid-ways [/list] [h3]Map-Trooper[/h3] [list] [*] Some gaps, flickering fixed [*] Terror stairs to roof - blocking volume improved, still stuck after ducking [*] Removed superfluous meshes below and outside the map [/list] [h3]MAP-Arena-Shaolin[/h3] [list] [*] New lighting: edited sky(light), less shadow bugs, better visibility, a bit more FPS [*] Map is now generally a little brighter, dark spots have been added lighter [*] New player-terror skins added (needs test+feedback) [*] Heavy meshes were replaced by lighter ones (made the map unnecessarily large) [*] Middle roofs are no longer accessible [*] Further access to the centre of the card on both sides in the base [*] Landscape was exchanged (something was wrong with the old ones) [/list] [h3]MAP-RapidWaters[/h3] [list] [*] Repositioned some spawn points for better balance (buffed SF spawns, but also T spawns in another way, feedback appreciated) [*] Easier jump from boxes to highbridge spot in T Base [*] Nade from highbridge T side to SF side not possible anymore (closed gap) [/list] [h3]Map-Blister[/h3] [list] [*] Reduce one background volume on lower connector [*] Reducing volume of "Steam01_Cue": 0.56 -> 0.40 and changing the position [/list] [h3]MAP-Arena-Deagle5k21[/h3] [list] [*] Remove the planks and replace it with boxes [*] Only 4 ways to get to the top [*] Adding the Physic on some Materials [*] Removing the collision from the cable [*] Adding some AirPipes [/list]