Endorphin Vice

"Endorphin Vice A physics-based sandbox game designed for exploring lifelike simulations of in-game mortality, this experience provides a customizable environment and an array of tactically designed objects to craft various scenarios and effects.

[img][/img] In this latest update, I have introduced two exciting new weapons to the arsenal of players - the sawed-off shotgun and the machine gun. These weapons offer unique gameplay dynamics, adding an extra layer of intensity and variety to the combat experience. Moreover, I am thrilled to announce the implementation of a comprehensive customization system. Players now have the freedom to personalize their characters like never before, with a vast selection of clothing items, including t-shirts, shirts, jeans, vests, helmets, and much more. This system allows players to express their individuality and create truly unique avatars, enhancing their immersion within the game world. In addition to the new content, I have dedicated time to enhancing the visual fidelity of the game. The weapon meshes have been meticulously improved, resulting in more detailed and realistic models that add to the overall visual appeal. But it doesn't end there - player experience is at the forefront of my priorities. I have diligently addressed and resolved various bugs that were affecting gameplay, such as camera issues and menu glitches. These fixes ensure a smoother and more enjoyable gaming experience, allowing players to fully immerse themselves in the game without any interruptions. [img][/img]