[p][img src="{STEAM_CLAN_IMAGE}/45150778/d5af85a2e36d3135cb00c7dcc0ee26ff039a90f1.png"][/img][/p][p]Over the past months, we’ve been deep in the wheelhouse, steering [i]Madness Afloat[/i] toward what makes it truly shine. That means:[/p][list][*][p][b]Short, high-stakes dives[/b] (20–30 minutes) through procedural sea routes.[/p][/*][*][p][b]Cursed cargo under fire[/b], the heart of our tactical risk/reward gameplay.[/p][/*][*][p][b]Shared sanity system[/b] that keeps every crew decision tense and meaningful.[/p][/*][*][p][b]Persistent progression[/b] for your ship, officers and faction ties.[/p][/*][/list][p]This new direction lets us deliver tighter pacing, richer replayability and a more immersive singleplayer/co-op experience, while keeping the world of Tuva’i as rich and strange as ever.[/p][p]We’ll be sharing more details soon. Until then… steer into the madness.[/p]