[p]Hello,[/p][p]I’m an indie game developer from South Korea.[/p][p][/p][p]I’ve been working tirelessly to make [i]Fruit of Choice[/i] the best game it can be and to provide players with the best possible experience.[/p][p]However, I’ve realized that I can’t complete the project with my current resources. For that reason, I plan to finish other projects first and resume development of [i]Fruit of Choice[/i] once I’m better equipped to continue.[/p][p][/p][p][i]Fruit of Choice[/i] was my first commercial project. While I may have had to make compromises due to time and budget constraints, I’m deeply attached to this game and want nothing more than to give players the best possible experience. That’s why I chose to delay development rather than release something that fell short of my standards.[/p][p][/p][p]I’m deeply grateful to everyone who has shown interest in the game, and I sincerely apologize for the delay. Your support has been a great source of strength as I continue researching and experimenting with the project.[/p][p][/p][p]As a solo developer, there are moments when I’m unsure if I’m doing things right at all. But even a few visits or changes in my Steam wishlist stats give me encouragement. They remind me that there are players out there who care—and that motivates me to give my very best.[/p][p][/p][p]Just as you have supported me, I will continue working hard so that my games can bring something meaningful to your lives.[/p][p][/p][p]Sincerely,
Exovator[/p]