June Update - Week #3

3 Hit Blunders Bundle

.......... A collection of 80's retro inspired games ......... ....... Commodore64 / ZX 48K Spectrum/ Arcade ....... ... Ah 'ate those flockin birds - A 2d arcade shooter ... ... Retroa Retroa Builda - A 2d precision platformer ... ....... Slime? Climb? - A 2d puzzle block climber .........

[b]LIVE NOW - June Update - Week #3[/b] [u][b]Slime? Climb?[/b][/u] [list] [*] Finalized the 10 simple challenge levels. [*] Added a formula to calculate the bonus points, based on the time set for the level. [*] Reworked the look of the level's. [img]{STEAM_CLAN_IMAGE}/44225604/47640f34fdc219c8593b4b736d4f2e840fc3081a.png[/img] [*] Sorted a problem were the slime's refused to leave the level, when riding a lift. [code][img]{STEAM_CLAN_IMAGE}/44225604/30bb9ae0261d3772489f965754e8c065feadcfda.gif[/img] [img] {STEAM_CLAN_IMAGE}/44225604/3bf99031659e15960021d5687998426866bfcbfe.gif[/img] Won't leave. You will leave.[/code] [*] Sorry! I reworked the high score save code, changed the save file again, fingers crossed it works fine. I've noticed that the high score duplicates, the first few high scores added, I'll look into what's happening.ːsteamfacepalmː [/list] [img]{STEAM_CLAN_IMAGE}/44225604/bd96de00900c280651b77ac71656d49329a4ccab.png[/img] Thank you for your time, and thank you very much for your patience.