June Update - Week #2

3 Hit Blunders Bundle

.......... A collection of 80's retro inspired games ......... ....... Commodore64 / ZX 48K Spectrum/ Arcade ....... ... Ah 'ate those flockin birds - A 2d arcade shooter ... ... Retroa Retroa Builda - A 2d precision platformer ... ....... Slime? Climb? - A 2d puzzle block climber .........

[b]LIVE NOW - June Update - Week #2[/b] [u][b]Slime? Climb?[/b][/u] [list] [*] Completed adding the details to the Challenge Puzzle levels. All levels are now ready for full testing. [*] Added high scores for challenge levels. [*] Sorted a problem were the high scores weren't saving. [*] Sorted a problem were the slime/block height bars weren't turning on and off in the normal game. [*] Added points to the different levels of details shown. 5 points per block when full details. 3 points for next detail level down. 2 points all other levels of details. 1 point when turned completely off. Bonus points will also multiply to same points allocated. [img]{STEAM_CLAN_IMAGE}/44225604/94287f38552b933953e8977405d361eefbb71374.gif[/img][img]{STEAM_CLAN_IMAGE}/44225604/4add765b6f62d87e4bbf6e63bdaac6739b9361fa.gif[/img] [img]{STEAM_CLAN_IMAGE}/44225604/8f9e45b6658eb20e3a9a1c03beb9dbf275adf4e5.png[/img] This image shows closer to what the level will look like in game, as the other images have a strange visual grid effect due to editing. [*] Reworked the old movie effect. Will probably add a background image when all tip levels are turned off, and reset the dropping blocks to normal. [*] Current stage of progress on Challenge(Simple/Puzzle) levels. [list] [*] Simple levels: [olist] [*] Finalizing [*] Finalizing [*] Finalizing [*] Finalizing [*] Finalizing [*] Finalizing [*] Finalizing [*] Finalizing [*] Finalizing [*] Finalizing [/olist] Finalizing means, full level testing to determine the bonus time to set for completion, and bonus points to allocate. [/list] [list] [*] Puzzle levels: [olist] [*] Finalizing [*] Finalizing [*] Finalizing [*] Finalizing [*] Finalizing [*] Finalizing [*] Finalizing [*] Finalizing [*] Finalizing [*] Finalizing [/olist] [/list] [/list] PLEASE NOTE! I just ran the game on steam and it crashed, please try running the game again. see if it works then. It might be due to me moving when the first achievement actives. It ran second time for me okay. Please let me know if your having problems. Working to fix it now. I've found the problem, it's to do with the high score file BRScores.ini if you navigate to the _3_Hit_Blunders_Bundle folder in your local appdata. Press the Windows key + R at the same time. Type "%localappdata%" to go to your Local folder. Press Enter. Find the _3_Hit_Blunders_Bundle folder, open find file BRScores, and delete. This is the quick fix. Sorry for any inconvenience caused. [img]{STEAM_CLAN_IMAGE}/44225604/bd96de00900c280651b77ac71656d49329a4ccab.png[/img] Thank you for your time, and thank you very much for your patience.