February Update - Week #4

3 Hit Blunders Bundle

.......... A collection of 80's retro inspired games ......... ....... Commodore64 / ZX 48K Spectrum/ Arcade ....... ... Ah 'ate those flockin birds - A 2d arcade shooter ... ... Retroa Retroa Builda - A 2d precision platformer ... ....... Slime? Climb? - A 2d puzzle block climber .........

[b]LIVE NOW - February Update - Week #4[/b] [u][b]Retroa Retroa Builda[/b][/u] [list] [*] Tweaked the jump and grab jump through platform ledge mechanics. [*] Sorted a problem were the player would get stuck when trying to tap drop from platforms when adjacent to a solid block platform. [*]Added a fix that just deletes a solid block if you place your player in a solid block when creating a level, just to remind you he will get stuck when starting this level. [*]Finally got round to making sure collect items show in front of solid blocks, to stop you wondering where the hell you pick your keys. [*]Tidied up and added a couple of extra blocks. [img]{STEAM_CLAN_IMAGE}/44225604/91324bcb7277788b553a51cba132733025567a55.png[/img] [*]Got bored and had the mad idea, " what if I added super slippy solid ice blocks ". Will somebody stop me please. lol [/list] [b]SOLID BLOCK ICE:[/b] [img]{STEAM_CLAN_IMAGE}/44225604/9340280405d095e0b7edab381f15be247fc19e48.png[/img] Light blue blocks are solid ice blocks. The arrows are background blocks. "He made me a skater boy, look at me jump for joy" [img]{STEAM_CLAN_IMAGE}/44225604/776f507e0b085fb0950d54f65af87750d3330d90.gif[/img] [img]{STEAM_CLAN_IMAGE}/44225604/7a6cb6ceaa6106036bb7d047128c3f641fa1f66c.gif[/img] Possible reworking of the tutorial level. [img]{STEAM_CLAN_IMAGE}/44225604/0967598b111f1dc5ea38214887445193645978aa.png[/img] Hitting the hazard blocks at the bottom of the jumps, don't kill you. They teleport you back to the beginning, not losing a life and allowing you to practice the very difficult jumps. Remember double jump is your best friend and timing is the key. [b]LOCKED LEVEL WORK:[/b] [img]{STEAM_CLAN_IMAGE}/44225604/1100b36b0415466fcb9dcb7d451409f6c5cab633.png[/img] [img]{STEAM_CLAN_IMAGE}/44225604/51e475053085e5fb4058d2109163fd2e619a7e6c.png[/img] [img]{STEAM_CLAN_IMAGE}/44225604/93005c4e5862208ea2f16ef29eebd416d7458f0a.png[/img] [img]{STEAM_CLAN_IMAGE}/44225604/2cc8973761d597d71d85cdb0b7259bfd7b90f9a6.png[/img] Please Note! These levels are work in progress and not final, some sprites are temporary placeholders. The Solid block ice mechanics are not fully implemented yet, a lot of tweaking still to be done, but the blocks have been added to play around with in create mode. The new ice blocks have very little effect on the old control options classic/clasmod. Not sure if I'll adapt them to interact better, we'll see. [img]{STEAM_CLAN_IMAGE}/44225604/bd96de00900c280651b77ac71656d49329a4ccab.png[/img] Thank you for your time, and thank you very much for your patience.