June Update: Spectators and Game Masters

Tabletop Playground

The modern digital tabletop game for fans and creators! Featuring deep customization and choice, enjoy more immersive tabletop sessions with friends than ever before. Build new rule sets for traditional games, play custom-made games by the community or create your own and share them with the world.

The June update comes with two new player types: spectators and game masters! Read the full changelog below or find out more in the knowledge base: https://tabletop-playground.com/knowledge-base/spectators-and-game-masters/ • Players can now switch to being a spectator in the player options. Spectators don't occupy a player slot, they cannot interact with objects on the table, and other players can't see their cursor. They are still able to use the chat and voice chat, though. By default, spectators can't see any hidden information but you can change that in the session permissions, allowing them to see cards of all players, peek under card stacks, and use the container and stack explorers. • Added new permissions: You can disable spectators completely or allow spectators to see hidden information. • In the session options under player slots, you can now assign slots to be game masters. A player in a game master slot can see all hidden information like other player's cards. Game masters can also interact with anything, they can take cards from the hands of other players, for example. • When holding the below modifier key (Shift by default), show the back of cards in tooltips for card stack explorer • Improved user interface for in-game mod browser [b]Scripting[/b] • Add `ImageWidget.setSourceCard`: you can use a card on the table as image for the widget. • Add a new `ObjectType`: `NonInteractive`. Use it with `GameObject.setType` to make objects completely non-interactive for players. • Add `Player.isSpectator` and `Player.isGameMaster` to check whether a player is currently a spectator or game master [b]Fixes[/b] • Mod browser could not be opened multiple times without exiting the main menu • Fix potential crash when getting an achievement in Epic Games Store version • Fix crash that could occur when leaving a multiplayer game • Fix mod download issues on Linux --- These new updates we've added are just some of the many features on our early access development roadmap for Tabletop Playground, which you can check out on our Trello [url=https://trello.com/b/xgNG5EMG/tabletop-playground-roadmap]HERE[/url]. Don't forget to join our community [url=https://discord.gg/tabletop-playground]Discord[/url] to chat with the dev team and give us your suggestions for new features for the game!