Hotfix to 1.0.9123

Wild West Dynasty

Conquer the Wild West. Explore the open world of a fictitious American Midwest and survive the harsh environment. Convince other settlers to join you and manage your ever-growing settlements. Build a home, take care of your farm and become a legend in Wild West Dynasty.

Howdy Partner! We hold in our hands yet another hotfix for you, which brings these changes: [h3]Additions[/h3] [list] [*] Added a rifle to the shop in Hope. [*] Four more colts were added to the shop in Hope. [*] Added Rifle ammo to the shop in Hope. [*] Added separate support for the General Store vendor’s storage. [*] Added a saver for the vendor in the General Store (On existing saves he replenishes items he is selling). [/list] [h3]Fixes[/h3] [list] [*] Horse selector map - fixed the scaling for 16:10 aspect ratio. [*] Animal's stable selector UI - fixed the scaling for 16:10 aspect ratio. [*] Fixed an issue with City mission that requires Sheriff building at City level 2. [*] Fixed an issue where the General Store required at City level 3. [*] Fixed an issue with the technology UI to match the new order (General store available at City level 2). [*] The General Store will now sell items at 50% base sale price [*] Fixed a chest collider in the stone mine. [*] Fixed a chest collider in the iron mine. [*] Fixed a building collider in the stone mine. [*] Fixed a building collider in the iron mine [*] Fixed an issue where the storage of the General Store's vendor storage was identical to the General Store's chest. [/list] [h3]Changes[/h3] [list] [*] Changed the eating cycle for NPCs from 2 hours to 6 hours. [*] The General Store's vendor sells items at 75% of the original price. [/list] We are working on more fixes! Thank you for your ongoing support! [url=https://discord.gg/toplitz][img]{STEAM_CLAN_IMAGE}/38758697/ecc6d90205c180fff0159b546aa896abefa05985.png[/img][/url]