Hotfix to 1.0.9073

Howdy Partner! We have prepared another hotfix for you, which brings these fixes and optimisations! We are working on more fixes! Thank you for your ongoing support! [list] [*] The kid: Added a lantern. [*] Ghost town ghosts: Fixed the waypoints. [*] The convoy should now trigger properly even in different order. [*] The convoy should work for people who saved it in a broken state. [*] Adventure mode added. [*] All rivers and wells can be interacted with, and drinking affects overheating. [*] Tent - should not be pickable. [*] John (trader in taxation) – The shop is available even without completing Aid for Taxation. [*] Workbenches are no longer pickable. [*] Seamstress table should be able to interact with. [*] Workbenches got a destroy option added (to destroy from house if the player placed it by mistake). [*] Fixed a problem where changing the language in-game could cause a problem with placing furniture. [*] Disabled higher food consumption during the winter (survival mode only). [*] Disabled higher water consumption during the summer (survival mode only). [*] Some map improvements. [*] Subtitles added to intro. [*] Kid cave: Fixed a problem where fast discovered clues could lock the progress (old saves should work now). [*] Kid cave: Fixed a problem where clues could be investigated too fast. [*] Grandma Lucy house: Fixed a problem where a player could not place furniture in her house. [*] Vendors in Hope should now sell proper goods. [*] Each Vendor in Hope now offers a cloth set with different stats. [*] Disappearing workbench from Owl`s house fixed (save/load). [/list]