Howdy Partner!
We have prepared another hotfix for you, which brings these fixes and optimisations!
We are working on more fixes! Thank you for your ongoing support!
[list]
[*] The kid: Added a lantern.
[*] Ghost town ghosts: Fixed the waypoints.
[*] The convoy should now trigger properly even in different order.
[*] The convoy should work for people who saved it in a broken state.
[*] Adventure mode added.
[*] All rivers and wells can be interacted with, and drinking affects overheating.
[*] Tent - should not be pickable.
[*] John (trader in taxation) – The shop is available even without completing Aid for Taxation.
[*] Workbenches are no longer pickable.
[*] Seamstress table should be able to interact with.
[*] Workbenches got a destroy option added (to destroy from house if the player placed it by mistake).
[*] Fixed a problem where changing the language in-game could cause a problem with placing furniture.
[*] Disabled higher food consumption during the winter (survival mode only).
[*] Disabled higher water consumption during the summer (survival mode only).
[*] Some map improvements.
[*] Subtitles added to intro.
[*] Kid cave: Fixed a problem where fast discovered clues could lock the progress (old saves should work now).
[*] Kid cave: Fixed a problem where clues could be investigated too fast.
[*] Grandma Lucy house: Fixed a problem where a player could not place furniture in her house.
[*] Vendors in Hope should now sell proper goods.
[*] Each Vendor in Hope now offers a cloth set with different stats.
[*] Disappearing workbench from Owl`s house fixed (save/load).
[/list]