Hotfix to 1.0.9103

Wild West Dynasty

Conquer the Wild West. Explore the open world of a fictitious American Midwest and survive the harsh environment. Convince other settlers to join you and manage your ever-growing settlements. Build a home, take care of your farm and become a legend in Wild West Dynasty.

Howdy Partner! We’re starting this week with another hotfix bringing a few changes. We are working on further updates! Thank you for your active support! [list] [*] Improved the system for placing animals at a farm (the fence collision system was altered). [*] The windmill can now be destroyed. [*] Added a health bar to the windmill UI. [*] UI: Unified vertical scrollbar in Shop Panel. [*] UI: Unified vertical scrollbar in Pantry Panel. [*] UI: Unified vertical scrollbar in Food Storage Panel (animal stable/animal cage/city warehouse). [*] UI: Unified vertical scrollbar in Water Storage Panel (animal stable/animal cage/city warehouse). [*] UI: Fixed an issue with horizontal scrolling in the Pantry building. [*] Fixed an issue where only a single animal in the stable was feeding. [*] The player can craft seeds at the Barn's crafting station now. [*] Added a new item: Animal fodder. [*] The player can craft animal fodder at the Barn's crafting station now. [*] Animal fodder is transported to animal stables or cages by NPC by default. [*] Women's hair updated to partially remove intense mirror effect. [*] Fixed an issue where the Coal Mine was creating an error which locked the city progress from saving. [*] Updated the map colliders and streams (alpha walls were removed, the map is now more organic). [*] Optimization in Hope's gun shop. [*] Fixed an issue where the store UI could experience high memory usage after many transactions. [*] Barn: Added flower seeds to the production queue. [*] Barn: Added missing resource seeds to the production queue. [*] Barn: Added animal fodder to the production queue. [*] NPC working in an animal stable, or cage will now deliver 5 food items in each cycle. [*] Barn – equipped the crafting station inside to replace the crop dryer. [*] Added a chest in the sawmill so the player can collect items manually without having them transported. [*] Added a chest in front of the stone/iron mine so the player can collect things manually. [*] Added a chest to every animal stable so the player can collect things manually. [*] Players can now buy turkeys at the 9999 Ranch. [*] Fixed an issue where the player received stacks of tools from the shop. [*] Fixed an issue where the saddle could not be unequipped after saving/loading. [*] Fixed an issue where horse equipment was not visible after saving/loading. [*] Added missing recipes for the cookbook. [*] Cookbook: the UI was improved to support multiple food effects. [*] Fixed an issue where clicking "E" was triggering an action (like closing the options panel/opening the save panel) in the background once the controller mapper was active. [*] Fixed an issue where key binds were not working properly on non-QWERTY keyboards. [*] Fixed an issue where the pause menu or the settings menu could not process inputs. [*] Additional stock supplied for both Momma J and Hope's Food shop to boost more recipes. [*] Updated visuals to Hope. [*] Fixed an issue with Hope's Warehouse (missing assets). [*] Updated and added missing icons for cookbook recipes. [/list] [url=https://discord.gg/toplitz][img]{STEAM_CLAN_IMAGE}/38758697/ecc6d90205c180fff0159b546aa896abefa05985.png[/img][/url]