Conquer the Wild West. Explore the open world of a fictitious American Midwest and survive the harsh environment. Convince other settlers to join you and manage your ever-growing settlements. Build a home, take care of your farm and become a legend in Wild West Dynasty.
Howdy Partner!
We’re starting this week with another hotfix bringing a few changes.
We are working on further updates! Thank you for your active support!
[list]
[*] Improved the system for placing animals at a farm (the fence collision system was altered).
[*] The windmill can now be destroyed.
[*] Added a health bar to the windmill UI.
[*] UI: Unified vertical scrollbar in Shop Panel.
[*] UI: Unified vertical scrollbar in Pantry Panel.
[*] UI: Unified vertical scrollbar in Food Storage Panel (animal stable/animal cage/city warehouse).
[*] UI: Unified vertical scrollbar in Water Storage Panel (animal stable/animal cage/city warehouse).
[*] UI: Fixed an issue with horizontal scrolling in the Pantry building.
[*] Fixed an issue where only a single animal in the stable was feeding.
[*] The player can craft seeds at the Barn's crafting station now.
[*] Added a new item: Animal fodder.
[*] The player can craft animal fodder at the Barn's crafting station now.
[*] Animal fodder is transported to animal stables or cages by NPC by default.
[*] Women's hair updated to partially remove intense mirror effect.
[*] Fixed an issue where the Coal Mine was creating an error which locked the city progress from saving.
[*] Updated the map colliders and streams (alpha walls were removed, the map is now more organic).
[*] Optimization in Hope's gun shop.
[*] Fixed an issue where the store UI could experience high memory usage after many transactions.
[*] Barn: Added flower seeds to the production queue.
[*] Barn: Added missing resource seeds to the production queue.
[*] Barn: Added animal fodder to the production queue.
[*] NPC working in an animal stable, or cage will now deliver 5 food items in each cycle.
[*] Barn – equipped the crafting station inside to replace the crop dryer.
[*] Added a chest in the sawmill so the player can collect items manually without having them transported.
[*] Added a chest in front of the stone/iron mine so the player can collect things manually.
[*] Added a chest to every animal stable so the player can collect things manually.
[*] Players can now buy turkeys at the 9999 Ranch.
[*] Fixed an issue where the player received stacks of tools from the shop.
[*] Fixed an issue where the saddle could not be unequipped after saving/loading.
[*] Fixed an issue where horse equipment was not visible after saving/loading.
[*] Added missing recipes for the cookbook.
[*] Cookbook: the UI was improved to support multiple food effects.
[*] Fixed an issue where clicking "E" was triggering an action (like closing the options panel/opening the save panel) in the background once the controller mapper was active.
[*] Fixed an issue where key binds were not working properly on non-QWERTY keyboards.
[*] Fixed an issue where the pause menu or the settings menu could not process inputs.
[*] Additional stock supplied for both Momma J and Hope's Food shop to boost more recipes.
[*] Updated visuals to Hope.
[*] Fixed an issue with Hope's Warehouse (missing assets).
[*] Updated and added missing icons for cookbook recipes.
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