Howdy Partner!
We have prepared another hotfix for you, which brings these fixes and optimisations!
We are working on more fixes! Thank you for your ongoing support!
[list]
[*] Fixed an issue where skill points were displayed in Spanish.
[*] Fixed animals for purchase in Taxation.
[*] Red Rock - Fixed the NPC T-Poses after assignment.
[*] Fixed the scrolling in the inventory after selecting any filter.
[*] Ghost Town Forest - Adjusted parameters to prevent trees from spawning inside houses).
[*] Grandma Lucy – Added a furniture saver.
[*] You are back - Replaced beans with a can of beans.
[*] Fixed an issue where a stable was not destructible.
[*] Bridge area forest - Adjusted parameters to prevent trees from spawning in undesired places.
[*] Henrietta – Can now be caged (support for existing saves is WIP).
[*] Added a settler camp beyond Ed's farm.
[*] Added a settler camp nearby the old shooting range.
[*] Added a settler camp nearby Serenity Stand.
[*] Updated the navmesh to support new settler camps and to improve the navigation in several areas at Red Rock.
[*] Fixed an issue with the storage UI on ultra-wide resolutions.
[*] Fixed an issue with detecting hovering over items in the storage UI for all resolutions.
[*] Added a furniture saver to Granger's house.
[*] Fixed an issue where data could not be loaded properly after the last update.
[*] Taxation's cemetery becomes active once the entry Warehouse plans: Fix the Warehouse is active.
[*] The destroyed convoy is disabled once the entry Warehouse plans: Fix the Warehouse is active.
[*] City Missions - Is now being checked for conditions, such as animals.
[*] Women - Replaced dysfunctional animations with proper ones.
[/list]
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