[img]{STEAM_CLAN_IMAGE}/43374882/97aad067f28ffbc3f0d98f979ac261cf3842bd16.png[/img]
[h1]New Features[/h1]
[list]
[*]New sprite animations during the prologue bar scene.
[*]New sprite animations when recruiting Chase or Edgar
[*]Items now have different colored icons if they have an "element"
[*]Added new Veggie items to balance the food element metagame.
[*]New screen transition cards when completing and starting a chapter.
[/list]
[h1]Balance Changes[/h1]
[list]
[*]Exhaust skills now exhaust you after the skill is done effectively taking a turn off of the Exhaustion. (This affects every Exhaust Skill except for Shadow Drop as that can be upgraded to remove the Exhaust anyway.)
[*]Swallow Slash no longer has a cap on damage
[*]Embue doesn't have restricted uses. Now attacks twice.
[*]Eclipse added damage
[/list]
[h1]Bug Fixes[/h1]
[list]
[*] Blood Berry and Rosethorn now properly kills opponents(Previously there would be a flag to keep them alive during the animation that wasn't being removed.)
[*] Sandclock now properly disables if you move screens before the timer runs out.
[*] If Kiyota was exactly Link 1 during her 3 Link event, change dialogue to better match that
[/list]
[h1]Other News![/h1]
The OST is on YouTube now! Check it out! There are some songs missing as they were a part of asset packs but I uploaded what I could!
https://www.youtube.com/playlist?list=PLkXWl7HQEPHHm2GM2J5H0XxlJwtZTvtAR
I'm working on the sequel only revisiting Dyztopia for some quick updates. If you want to see progress on the sequel follow me on Twitter! Here's a thread explaining some of the new mechanics:
[b]
SPOILERS AHEAD CLICK AT YOUR OWN RISK IF YOU HAVEN'T COMPLETED THE GAME [/b]
https://x.com/Dyztopia1/status/1802480230767972397