A fast-paced Collectible Card Game focusing on the essentials, by a casual gamer for casual gamers! Easy to pick up, fast to play, and with no need to waste time on mastering the current meta, Final Stardust is a game for everyone who enjoys CCGs that reward skill, instead of min-maxing.
Fixed some problems with yesterday's patch. Let me know if there are other issues.
[h1]
CHANGES[/h1]
[list]
[*] FIX: Fixed an issue where the Astral links weren't displayed properly in the main map.
[*] FIX: Fixed an issue where shield icons don't get removed after a Plano dies or if the slot is cleared.
[*] FIX: Fixed an issue where the shield count didn't update after an attack.
[*] FIX: Fixed an issue where losing twice in a row doesn't reset the current Astral link bar.
[*] FIX: Time and score are now displayed properly based on the Astral link level.
[*] FIX: Shield icon now updates with swap effects.
[*] FIX: Fixed an issue where the level up box was under the player name.
[*] FIX: Fixed Elementalist #8's level 1 deck.
[*] FIX: Fixed Elementalist #10's level 1 deck.
[*] FIX: Fixed an issue where your direct attacks continue even after the battle is over.
[*] FIX: Fixed an issue where the Elementalist dex UI showed a blank image after closing it.
[*] FIX: The experience gained in battle now scales with the Astral link level.
[*] TEXT: Fixed typo with Dark Capukyu line effects.
[/list]