A fast-paced Collectible Card Game focusing on the essentials, by a casual gamer for casual gamers! Easy to pick up, fast to play, and with no need to waste time on mastering the current meta, Final Stardust is a game for everyone who enjoys CCGs that reward skill, instead of min-maxing.
Since the game is now complete, I decided to fix one last issue people have been mentioning, the font. There is a lot of text in the game so it's not perfect and some text might not look great, but overall I think most people will prefer this change over the previous version. Let me know what you think.
[h1]Changes[/h1]
[list]
[*] QOL: Changed the font to a new one that's more readable.
[*] FIX: Dark Fenichan's effect now works properly.
[*] Fixed: Fixed an issue where Dark Hakkaryo's effect made the game crash.
[*] BALANCING: Celestial Planos can now be debuffed (decrease EP and HP).
[*] BALANCING: Changed Mephisto's level 1 deck again (Nekora x20).
[*] BALANCING: The first condition of Supernova now compares player MGs instead.
[*] TUTORIAL: Added overdrive condition in rulebook (normal or evolution summons).
[*] TUTORIAL: Updated Supernova conditions.
[*] ACHIEVEMENT: Wealth Accumulator and Blue Gatherer can now be triggered when you have exactly 10000.
[*] VISUAL: Fixed some visuals issues with the destination UI showing flying Fenroar.
[*] VISUAL: Fixed some visuals issues with player HUD in battle.
[*] VISUAL: Replaced old non dynamic texts and made it use the new font.
[*] VISUAL: Fixed some visuals with card visuals.
[*] VISUAL: Added an animation fix to Dark Ryonibi's effect.
[/list]