A fast-paced Collectible Card Game focusing on the essentials, by a casual gamer for casual gamers! Easy to pick up, fast to play, and with no need to waste time on mastering the current meta, Final Stardust is a game for everyone who enjoys CCGs that reward skill, instead of min-maxing.
[url=https://ibb.co/4JDzwmc][img]https://i.ibb.co/8XRqnKJ/patch-notes-thumbnail-19.png[/img][/url]
This is a very boring patch but it should enhance the gameplay experience for new players.
[h1]Changes[/h1]
[list]
[*] TUTORIAL: Added a menu tutorial.
[*] TUTORIAL: Added a shop tutorial.
[*] TUTORIAL: Added a deckbuilding tutorial.
[*] TUTORIAL: Added info about supernova in rulebook.
[*] FEATURE: Added a tutorial UI in the main menu to view all the image tutorials.
[*] CONTENT: Added all level 3 Astral links dialogues (x21).
[*] CONTENT: Added all level 4 Astral links dialogues (x21).
[*] CONTENT: Dark skin is now automatically unlocked if player level is 20 or above.
[*] VISUAL: Added avatar skin hover animation in explorer UI.
[*] VISUAL: Fixed an issue where the experience bar in the explorer UI wasn't working.
[*] VISUAL: Unlocking a new mission now plays the same animation as when a new Elementalist unlocks.
[*] FIX: The right card in hand is now not selected by default at the start of your turn, in battle.
[*] TEXT: Fixed the initial MG value mentioned in the battle tutorial.
[*] TEXT: Unlocking a new Elementalist now shows "New elementalist" instead of just "elementalist".
[*] TEXT: Changed the "tutorial" word in menu to "training" to indicate the difference between the battle tutorial and the image tutorials.
[/list]