Holomento Hotfix Patch 0.5.07

Holomento

Holomento is an Indie Permadeath Action-RPG focusing on the dangerous quest of passing through the mysterious Eventide Hollow – and rebuilding it step by step.

[img]{STEAM_CLAN_IMAGE}/38168200/c80d8cae7d268459ea92a0ad81ca4caf063b6f42.jpg[/img] Hello travelers! Below are the patch notes for hotfix 0.5.07! For more information on planned features coming in future patches, check out the [url=https://trello.com/b/H2yIX1ZG/holomento-roadmap]Holomento Roadmap[/url]! [img]{STEAM_CLAN_IMAGE}/38168200/247816fb55194bd27bf7a51454de9b7f9a017a39.png[/img] [h3]User Interface Additions[/h3] [list] [*] Added a compass that displays directions based on the camera rotation [*] Added a single objective to the compass that shows the general location of where a traveler's journey ends [*] Added an option in the menu to disable the compass [*] Update the Save Selection Menu visuals [/list] [h3]New Items[/h3] [list] [*] 3 New Greatsword Weapon Levels: [*] 3 New Poleaxe Weapon Levels: [*] Updated models and hitboxes for Knight enemies and bosses [*] Added impact splash AOE damage for Knight enemy minibosses on certain attacks [/list] [h3]Combat Additions[/h3] [list] [*] Added critical hitboxes for all enemy heads [*] Added SFX for critical hits [/list] [img]{STEAM_CLAN_IMAGE}/38168200/e98561e394c14b4612187bef5cd47140a53c4a2a.png[/img] [h3]Combat[/h3] [list] [*] Fixed the grip point for greatsword weapons to appear more accurate in the traveler's hand [*] Fixed a bug where getting up from being knocked down would respawn enemies in an area [*] Fixed a bug where travelers would be unable to move after doing certain combos [*] Disabled melee attack snapping to giant enemies [*] Added a minimum time between hits the player takes (0.5 seconds) [*] Added a small ground impact splash AOE for player for the final hit of the Sword & Shield and Greatsword weapons [*] Reduced overall projectile gravity to improve accuracy when using the Magic Gloves and Sword weapons [*] Improved accuracy of sword projectiles to hit closer to the center reticle [*] Fixed the inconsistency of sword projectile spawning [*] Improved the consistency of Magic Glove projectile spawning [/list] [h3]General[/h3] [list] [*] Fixed a softlock hole at X:11713 Y:-50885 Z:3580 [*] Fixed a bugged enemy spawn in the tutorial [*] Fixed several text issues with enemies in the collections tab of the book menu [*] Fixed a bug where you could get stuck near the gate to the Lush Valley [/list] [h3][url=http://discord.gg/FbaQ8zJ]Discord[/url] | [url=https://trello.com/b/H2yIX1ZG/holomento-roadmap]Roadmap[/url] | [url=https://holomento.com/holomento-issue-tracking/]Report Bugs[/url][/h3] [img]{STEAM_CLAN_IMAGE}/38168200/f4a63df44000f944dabdd651cf9d156ca5a1b524.png[/img]