Holomento is an Indie Permadeath Action-RPG focusing on the dangerous quest of passing through the mysterious Eventide Hollow – and rebuilding it step by step.
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Hello travelers!
Below are the patch notes for hotfix 0.5.07!
For more information on planned features coming in future patches, check out the [url=https://trello.com/b/H2yIX1ZG/holomento-roadmap]Holomento Roadmap[/url]!
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[h3]User Interface Additions[/h3]
[list]
[*] Added a compass that displays directions based on the camera rotation
[*] Added a single objective to the compass that shows the general location of where a traveler's journey ends
[*] Added an option in the menu to disable the compass
[*] Update the Save Selection Menu visuals
[/list]
[h3]New Items[/h3]
[list]
[*] 3 New Greatsword Weapon Levels:
[*] 3 New Poleaxe Weapon Levels:
[*] Updated models and hitboxes for Knight enemies and bosses
[*] Added impact splash AOE damage for Knight enemy minibosses on certain attacks
[/list]
[h3]Combat Additions[/h3]
[list]
[*] Added critical hitboxes for all enemy heads
[*] Added SFX for critical hits
[/list]
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[h3]Combat[/h3]
[list]
[*] Fixed the grip point for greatsword weapons to appear more accurate in the traveler's hand
[*] Fixed a bug where getting up from being knocked down would respawn enemies in an area
[*] Fixed a bug where travelers would be unable to move after doing certain combos
[*] Disabled melee attack snapping to giant enemies
[*] Added a minimum time between hits the player takes (0.5 seconds)
[*] Added a small ground impact splash AOE for player for the final hit of the Sword & Shield and Greatsword weapons
[*] Reduced overall projectile gravity to improve accuracy when using the Magic Gloves and Sword weapons
[*] Improved accuracy of sword projectiles to hit closer to the center reticle
[*] Fixed the inconsistency of sword projectile spawning
[*] Improved the consistency of Magic Glove projectile spawning
[/list]
[h3]General[/h3]
[list]
[*] Fixed a softlock hole at X:11713 Y:-50885 Z:3580
[*] Fixed a bugged enemy spawn in the tutorial
[*] Fixed several text issues with enemies in the collections tab of the book menu
[*] Fixed a bug where you could get stuck near the gate to the Lush Valley
[/list]
[h3][url=http://discord.gg/FbaQ8zJ]Discord[/url] | [url=https://trello.com/b/H2yIX1ZG/holomento-roadmap]Roadmap[/url] | [url=https://holomento.com/holomento-issue-tracking/]Report Bugs[/url][/h3]
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