Holomento 0.6.1 - 🔥Traveler Camp Update🔥

Holomento

Holomento is an Indie Permadeath Action-RPG focusing on the dangerous quest of passing through the mysterious Eventide Hollow – and rebuilding it step by step.

[img]{STEAM_CLAN_IMAGE}/38168200/c80d8cae7d268459ea92a0ad81ca4caf063b6f42.jpg[/img] Hello travelers! Today I'm excited to share Holomento Early Access 0.6.1! This update features lots of exciting new features including: [list] [*] New Traveler Camps throughout each region of the Hollow [*] Fast Travel system to allow travel to previously visited locations (during a single journey) [*] Revive System to respawn at the nearest recently visited camp after death [*] Autumn Limited Time Event visuals [*] New Overworld Miniboss [*] Updated Class Selection Screen [*] New items, NPC updates, puzzles and lots more! [/list] You can read the full patch notes below! For more information on planned features coming in future patches, check out the [url=https://trello.com/b/H2yIX1ZG/holomento-roadmap]Holomento Roadmap[/url]! [img]{STEAM_CLAN_IMAGE}/38168200/f4a63df44000f944dabdd651cf9d156ca5a1b524.png[/img] [img]{STEAM_CLAN_IMAGE}/38168200/247816fb55194bd27bf7a51454de9b7f9a017a39.png[/img][h3]Traveler Camps, Fast Travel and Revive System[/h3] [list] [*] Added traveler camps to most regions of the Hollow. These camps are a great place to rest, see what other travelers have to say, fast travel to other camps and in dire situations - act as a respawn point. [*] Added Frigid Fjord Camp [*] Added Central Valley Camp [*] Added East Valley Camp [*] Added Autumn Forest Camp [*] Added Eastern Temple Camp [*] Added Lush Valley Camp [*] Added Desert Camp [*] Visiting a camp for the first time during a journey will unlock that camp as a fast travel location (for that journey only) [*] Added a Traveler NPC to each camp that allows fast travel by horse. Speak to them to open the fast travel map. [*] Fast traveling costs some money based on the distance. Traveler can't fast travel to the camp they are currently at. [*] On death, all accessories and 50% of a traveler's money is dropped [*] Travelers can now revive during the death screen and walk back to the location they died at to retrieve their accessories and dropped money [/list] [h3]New Class Selection Screen[/h3] [list] [*] Updated the Greatwood Bridge area visually and added a one-way gate shortcut [*] The Class Selection Screen is now a part of the main menu and no longer requires a loading screen to navigate between the two [*] Class Selection now takes place in front of the Greatwood Bridge in the Central Valley [*] Changing the journey start location no longer changes the background of the class selection screen but instead updates a map indicating the shortest journey route from start to finish. [*] The area around the traveler during class selection is now themed based on the time of year (currently Autumn themed) [/list] [h3]New Map System[/h3] [list] [*] A simple map has been added to the tab menu (this map will be updated and expanded in future updates) [*] The map shows all visited regions of the Hollow, the current journey end location, the traveler's current location, all discovered towns, traveler camps and dungeons. [*] Selecting a map element will show the name of that element [/list] [h3]New Items and Abilities[/h3] [list] [*] Added the "Iron Horseshoe" item that gives +1 luck (must be unlocked) [*] Added "Lucky's Horseshoe" item that gives +2 luck (must be unlocked) [*] Added the "Miner's Pickaxe" accessory that increases stone pickup by 50% (must be unlocked) [*] Added the "Woodcutter's Axe" accessory that increases wood pickup by 50% (must be unlocked) [*] Added the "Paver's Trowel" accessory that increases brick pickup by 50% (must be unlocked) [*] Added the Setter's Scribe accessory that increases tile pickup by 50% (must be unlocked) [*] Added the "Bolt of the Gods" that gives the smite ability (damages all enemies by 25% and bosses by 5%) [must be unlocked] [*] Added the "Shield Generator" item and ability that shields the player from enemy projectiles while active [*] Added the "Shielded Projectiles" passive that give player projectiles shields that destroy enemy projectiles. [*] Added the "Ranged Shield Generator" item that grants its user the "Shielded Projectiles" passive [/list] [h3]New Miniboss - The Cha Demon[/h3] [list] [*] Added the Cha Demon [*] Melee - The Cha Demon has a three punch combo attack that will send the Traveler backwards and flying if not dodged properly [*] Ranged - The Cha Demon will call down lightning bolts from the sky onto the Traveler if attacked at a distance or hit by melee repeatedly [*] The Cha Demon is a part of several boss pools throughout the overworld [/list] [h3]NPC Updates[/h3] [list] [*] Added a pathing system for some NPCs to walk [*] Added a passive dialogue system that shows NPC dialogue when walking nearby [*] Updated the NPC interaction UI [*] Updated several NPCs throughout the world with these new systems [*] Added two new Potion Cart locations in the Frigid Fjord and Coast of the Endless Sea [/list] [h3]Other Additions[/h3] [list] [*] Added several item unlock statues throughout the world [*] Added several new puzzles throughout the world [*] Added glowing wire indicators for some activation puzzles [*] Added autumn theming in various locations throughout the world that are active from September 1st - November 1st [/list] [img]{STEAM_CLAN_IMAGE}/38168200/25bb0acf229353b32cf98d091a57849c5c066dc0.png[/img] [list] [*] Reduced all enemy damage by 25% [*] Reduced fall damage by 50% [*] Enemies no longer drop locked items [*] Reduced enemy potion drop rates by 25-50% [*] Reduced amount of potions dropped by enemies to 1 (chance for 2 if enemy is legendary) [*] Reduced most enemy item drop rates [*] Expanded enemy drop pools [*] Added item drops for minibosses [/list] [img]{STEAM_CLAN_IMAGE}/38168200/e98561e394c14b4612187bef5cd47140a53c4a2a.png[/img] [list] [*] Fixed a bug where travelers wouldn't take fall damage while ragdolling [*] Fixed a bug where the player could have negative health regen [*] Added wire indicators for some activators in the overworld. [*] Fixed collision bug at x:-92058 y:32451 z:1926 [*] Fixed trees at x: 13498, y: 12198, z: 3103 [*] Fixed a bug where spamming the interact key while fishing would restart the fishing minigame [*] Fixed a fishing bug at x:32773 y:-22867 z:4678 (Autumn Forest) [*] Fixed a collision bug when swimming through the central valley lake [*] Fixed a bug where the interaction prompt would appear and stay after closing the tab menu [*] Aiming now cancels idle animations [*] Fixed a bug where locations weren't being discovered [*] Fixed the "Locations Discovered" number on the Journey End and Death screens [*] Fixed a bug where you would enter the coast of the endless sea while inside the sewer dungeon procedural rooms occasionally [*] Fixed several bugs with the class selection screen [*] Fixed a bug where slimes would ignore collision and clip through objects while navigating [*] Fixed a bug where note and key text wouldn't disappear sometimes [/list] [h3][url=http://discord.gg/FbaQ8zJ]Discord[/url] | [url=https://trello.com/b/H2yIX1ZG/holomento-roadmap]Roadmap[/url] | [url=https://holomento.com/holomento-issue-tracking/]Report Bugs[/url][/h3] [img]{STEAM_CLAN_IMAGE}/38168200/f4a63df44000f944dabdd651cf9d156ca5a1b524.png[/img]