Holomento is an Indie Permadeath Action-RPG focusing on the dangerous quest of passing through the mysterious Eventide Hollow – and rebuilding it step by step.
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Hello travelers!
Below are the patch notes for hotfix 0.5.04!
For more information on planned features coming in future patches, check out the [url=https://trello.com/b/H2yIX1ZG/holomento-roadmap]Holomento Roadmap[/url]!
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[h3]New Features and General Bug Fixes[/h3]
[list]
[*] Added tutorial text for Evenfall and the Bank
[*] Added tutorial for contract boards near the start of Eventide Pass
[*] Fixed a bug where spamming the item pickup key would allow items to be picked up that were supposed to be swapped
[*] Fixed a bug where the music would not properly update when traveling from the Autumn Forest to Eventide Hills
[*] Removed knockback (stunlock) from wolves and rats attacks
[*] Fixed a bug that allows infinite mining of stone with the pickaxe
[*] Fixed a bug where you could get into the Autumn Forest without it being loaded
[*] Fixed a bug where melee attacking giants heads made them float away
[/list]
[h3]Evenfall Cistern Dungeon New Features and Bug Fixes[/h3]
[list]
[*] Added large resource piles to the Rat Kings "treasure hoard" that can be picked up after he has been defeated
[*] Reduced the frequency of dungeon doors not opening
[*] Fixed a bug where you could complete a puzzle for unlimited rewards in the dungeon
[*] Added magic lanterns as projectile homing targets to prevent puzzle softlocks
[*] The Rat King can no longer attack or rotate during his death animation
[/list]
[h3]Contract Boards New Features and Bug Fixes[/h3]
[list]
[*] Added full controller support for contract boards
[*] Fixed a bug where travlers could not attack or interact after opening the contract board
[*] Fixed a bug where the traveler sometimes couldn't talk to NPCs (due to the contract board bug)
[*] Fixed a bug where contract progress always showed as being 25% complete
[/list]
[h3]Talisman Weapon New Features and Bug Fixes[/h3]
[list]
[*] Talisman beams now reflect off of enemy shields and will slightly damage the traveler if hit
[*] Fixed a bug where shooting dead enemies with the talisman beam would produce infinite items, money and experience
[*] Fixed a bug where talisman beams would make mushroom enemies fire rapidly in succession
[*] Fixed a bug where enemies would flinch every tick with the talisman beam
[*] Fixed a bug where attacking enemies with shields would make them rapidly play a deflect animation
[*] Fixed a bug where attacking enemies makes them rapidly roll
[*] Fixed a visual bug where malurian talismans appeared doubled in the travelers hand
[/list]
[h3][url=http://discord.gg/FbaQ8zJ]Discord[/url] | [url=https://trello.com/b/H2yIX1ZG/holomento-roadmap]Roadmap[/url] | [url=https://holomento.com/holomento-issue-tracking/]Report Bugs[/url][/h3]
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