Holomento Hotfix Patch 0.5.03

Holomento

Holomento is an Indie Permadeath Action-RPG focusing on the dangerous quest of passing through the mysterious Eventide Hollow – and rebuilding it step by step.

[img]{STEAM_CLAN_IMAGE}/38168200/c80d8cae7d268459ea92a0ad81ca4caf063b6f42.jpg[/img] Hello travelers! Below are the patch notes for hotfix 0.5.03! For more information on planned features coming in future patches, check out the [url=https://trello.com/b/H2yIX1ZG/holomento-roadmap]Holomento Roadmap[/url]! [img]{STEAM_CLAN_IMAGE}/38168200/e98561e394c14b4612187bef5cd47140a53c4a2a.png[/img] [list] [*] Fixed a bug where the Rat King's boss door would remain open between journeys [*] Added an options slider for Screenshake Intensity [*] Added an options slider for Field of View [*] Removed a bugged tutorial prompt at the start of each run [*] Tweaked the graveyard lighting and brightness near the Old East Church [*] Updated the East Valley Bridge [*] Arrows on the Class Selection screen are now hidden unless a gamepad is used [*] Made the upgrade button in shops more obvious. This button is now selected when the shop menu is opened [*] Money is now automatically deposited into the bank account when a journey is completed [*] Resources are now automatically added to Evenfall's stockpile when a journey is completed [*] Updated text on item pickups to better reflect slots for item convert to experience [*] Added full controller support for item shops and their upgrade menus [*] Fixed the placement of item preview data for item shops [*] Disabled the ability to open the potion menu when a traveler has died or a journey has been completed [*] Added the item passives system [*] Firework Launchers now permanently have explosives elements until the weapon is dropped/swapped [*] Shotguns now permanently have the shotgun spread effect until the weapon is dropped/swapped [*] Reduced shotgun damage by 75% per shot (total output damage is now 125% base damage instead of 500%) [*] Added three new items featuring new passive abilities: "Pyro" (accessory that makes all attacks explosive), "TripleVision" (accessory that gives triple shot projectiles), "Scouter" (accessory that gives homing projectiles) [/list] [h3][url=http://discord.gg/FbaQ8zJ]Discord[/url] | [url=https://trello.com/b/H2yIX1ZG/holomento-roadmap]Roadmap[/url] | [url=https://holomento.com/holomento-issue-tracking/]Report Bugs[/url][/h3] [img]{STEAM_CLAN_IMAGE}/38168200/f4a63df44000f944dabdd651cf9d156ca5a1b524.png[/img]