A fast-paced strategy game, which takes the weighty decisions of a 4X and stuffs them into an action-packed 60 minutes. Build a deck capable of founding civilizations which can develop economies, research new technologies and conquer all before you. Single-player and online multiplayer.
[h3]Misc[/h3]
[list]
[*] Eliminate players challenges have an alternate condition of getting to 250 points
[*] Added more city names to each civilization
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[h3]UI[/h3]
[list]
[*] Positive and negative movement modifiers show up on map when issuing move orders
[*] Press TAB while holding a card (before playing it) to use the other card cost if you can afford it
[*] Added Undo button to Campaign Card store
[*] Added "Requeue" button after a ranked multiplayer game
[*] ESC key navigates back in menus
[*] Custom game settings are formatted now instead of being raw JSON
[*] Resource trade panel "x2" appearance change
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[h3]Fixes[/h3]
[list]
[*] Fixed an issue in multiplayer where a player could be disconnected at the end of the game before receiving the final game state
[*] Fixed issue where tab key would keep card discarded if it was being played
[*] Fixed issue where saving Found Capital card would get stuck
[*] Fixed issues where a player could end up in a multiplayer game lobby more than once
[*] Fixed an issue where you couldn't cancel out of the lobby screen once the countdown started
[*] Fixed an issue where the attack cursor could get stuck
[*] Localization fix for "unknown" city name
[*] Fixed missing Merchant seller tooltip
[*] Language setting now disabled while in a match as intended
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