Groundbreaking new sandbox game feels like a hyper realistic Fallout

City 20

Embark on a dystopian-tinged survival sandbox adventure where the world dynamically responds to your actions. Craft your own narrative through a series of choices, navigating harsh environmental conditions and organized factions, and delving into unsolved mysteries.

It's a promise that games and game developers make all the time - here is a world that truly reacts to what you do, and where every action has a consequence. But I walk around RPGs like Fallout and Skyrim, or maybe the vast sandbox worlds of GTA 5 and Assassin's Creed, and I always feel like the NPCs and the various virtual people around me are in fact entirely robotic. They have their little routines - they'll come out of their houses in the morning hours, stand by their stalls and shops all day, and then go to bed - but aside from a few stock responses and programmed behaviors, they're essentially automatons. Imagine Whiterun, Megaton, or Night City, but every single NPC has a unique personality, and reacts organically both to you the player and every other character around them. Discussed exclusively with PCGamesN at GDC, a new sandbox game is pioneering this dream.

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Fallout meets The Sims in this ambitious new sandbox survival game