Graphics Update Finally Arrived!

Dead Metal

1-4 player co op roguelike with turn based combat and an emphasis on exploring randomly generated dungeons in order to find loot and complete missions

Hello everyone, its finally here. After a solid 4 months of work basically every single piece of art has been redone and it looks a lot better. A lot of bugs have been fixed as well but I was so focused on art that I don't have a great change log for that. Instead I will just post some examples of the new art below! [img]{STEAM_CLAN_IMAGE}/43191354/b13937ff46e3cbaefe207e517bb86e31ca71925e.png[/img] [img]{STEAM_CLAN_IMAGE}/43191354/9cbd8480f0831ec1d26b8778b7dcc148d208197a.png[/img] As you can see these are some pretty huge upgrades from the prior art and the steam page has been adjusted to show it off as well. I will be paying very close attention for any bugs caused by this patch as a lot of assets were deleted and replaced, I have successfully played through the game with all bosses cleared once but I intend to do it again to make sure there wasn't anything huge missed. Work will begin almost immediately on a new tileset and a wave defense mission type, the next patch will most likely be in November sometime including all of the above plus a boss or two. As always thanks for playing!