Pre Snow Patch Bug Fixes

Dead Metal

1-4 player co op roguelike with turn based combat and an emphasis on exploring randomly generated dungeons in order to find loot and complete missions

[img]{STEAM_CLAN_IMAGE}/43191354/3656abfdd909a280b0b141ef5655a1bf8c97a5b8.png[/img] Fixing a good number of bugs unrelated to the actual snow patch Bug Fixes - Space Pirates with shotguns' blast sometimes would go through walls - Enemies no longer moonwalk occasionally - Bug causing med kits to become unusable until you hit escape fixed - Yellow targeting frames animations no longer freeze - 'q' options popup now goes away when it should - Now a quest progress popup when you do certain missions and complete an objective - Level up available popup when you click a suit with a level up available (people were not noticing level ups) - Tooltips added to stats on the main inventory screen - Ophioc spore cloud pools sometimes overlapped with other cover - Bug causing turn order to be broken when a 2x2 sized mob died fixed - Sound added for infected screamers - Starting rooms for Ophioc and Zenar levels was too big - 2x2 sized mobs health bars now always go away upon death That's all for now! Thanks for playing!