Multiplayer UI Fixes

Dead Metal

1-4 player co op roguelike with turn based combat and an emphasis on exploring randomly generated dungeons in order to find loot and complete missions

[img]{STEAM_CLAN_IMAGE}/43191354/3656abfdd909a280b0b141ef5655a1bf8c97a5b8.png[/img] There have been a lot of issues from people trying to make and join co op games, this patch seeks to be a bit of a bandaid before a more permanent solution is found. ---Bugfix--- -Players no longer need to restart game in order to get correct data -Players can now join any slot they want in any order other than the host being forced into slot 1 -Reloading bugs fixed when a player DCs -Bug with loading screen appearing without a mission selected yet fixed ---Coming Soon--- -The ability to save your name to your slot in MP so its easier to see who takes up which slot when you are rejoining to play at a later date ---Coming Far--- -The ability for one player to control multiple characters so there are always 4 players -Increase the amount of characters you can have in MP to 8 per person per save up from 4 The coming far changes are probably around a month away, this may effect the rate at which the trait system gets implemented but I feel that getting this going is more important to reduce confusion of players. Thanks for playing!