EASTER UPDATE

Primal Carnage: Extinction

Hunt humans, slay dinosaurs. It's chaotic prehistoric PvP, pick a side. Think fast, or you're extinct!

A new update is now LIVE for [i]Primal Carnage: Extinction[/i] on Steam! We have some[i][b] eggcellent [/b][/i]new items available today, alongside a quality of life update for the game which features some long-requested changes and various balance tweaks... [h1][b]Gameplay Changes[/b][/h1] [img]{STEAM_CLAN_IMAGE}/7077945/75deb212c2401bd3fe4a2e07e65ed14ef6317211.jpg[/img] [h3][b]ROAR ABILITIES[/b][/h3] Working on feedback from the community, we're continuing to adjust various gameplay elements over time. This update introduces auto-cooldowns on spawn for dinosaur roars, since many players end up wasting a very valuable ability the moment they pop into the game. This goes hand in hand with a shorter timeout for roar abilities on most dinosaurs. It's worth noting that no roar had a cooldown longer than 60 seconds before, but we've brought most of them down by another 5 to 15 secs based on the class for this update. We're interested to see how these tweaks affect the dynamic of matches. [h3][b]TUPA TUNE-UP[/b][/h3] Tupandactylus continues to be the problem child, proving a difficult beast to balance. Previously the class would lose a small amount of stamina when dashing into enemies, primarily to discourage them from killing too quickly with multiple hits. However since this was a little counter-intuitive, we've reversed things. Now, you [b]gain[/b] stamina back for charging into targets as Tupa, which rewards you for being good at your main job. Other safeguards have been put in place over time to reduce Tupa's being over-effective with charge attacks, but we'll be watching closely. Feedback from previous patches also caused us to remove a crit spot at the base of Tupa's skull. [h3][b]CAPTURE THE EGG[/b][/h3] Elsewhere, humans can now continue carrying the egg in CTE mode if they take damage. They will only drop the egg when they are killed. This is a somewhat experimental change, humans seemed to be having a hard time when a simple scratch would make them drop their cargo. Depending on how this plays out, we may end up adjusting things so that the egg is dropped at low health instead. [h1][b]Special Easter Event[/b][/h1] Rolling into store today are a clutch of eggcellent new looks for your dinosaurs! Take a peek at some of the highlights of our latest special event below... [previewyoutube=DnbyephHUQc;full][/previewyoutube] Outside of the featured rotation, we have almost a baker's dozen of fresh drops, ranging from multicoloured weapon designs and tie-dyed pyro attire to some intricate new dino skins! [img]{STEAM_CLAN_IMAGE}/7077945/ad633566cce4df6a3ae274dcb32ceb6f92f73139.png[/img] As always, you can check out every new item added this update on our[url=https://trello.com/b/FXE3SzJo/special-event-items][b] Special Event Trello [/b][/url]page! [h2][b]Double EXP in CTE![/b][/h2] [img]{STEAM_CLAN_IMAGE}/7077945/d3edae9589b537bb9efca4b534b1eea18aa488d0.jpg[/img] Celebrating our egg-loving friends the Oviraptors, participating in Capture the Egg matches this spring will net you DOUBLE extinction points! If you haven't checked out CTE in a while, why not give it a shot? [h1][b]Version 2.9.52 Changelog[/b][/h1] [h3][b]BALANCE CHANGES[/b][/h3] [list] [*] Dinosaurs now spawn with their roar on cooldown to discourage wasting their ability [*] Reduced roar cooldowns on several dinos: [list] [*] Tyrants from 60 secs to 45 secs [*] Nova from 60 secs to 45 secs [*] Ovi from 45 secs to 35 secs [*] Ptera from 30 secs to 25 secs [*] Pachy from 50 secs to 45 secs [*] Carno from 55 secs to 40 secs [/list] [*] Tupa now gets stamina restored instead of drained when charging into humans [*] Removed a weakspot from back of Tupa's head [*] Humans can now continue carrying the egg in CTE while taking damage, it will only drop on death [*] Enabled double EXP in CTE mode [/list] [h3][b]FEATURE TWEAKS[/b][/h3] [list] [*] New easter items now available! [*] Added graphics option for Dino Spray Style - Bloody or Clean visuals [*] Added gameplay option for disabling dino head tracking - useful for taking screenshots [*] Can now revert skins that were Colourized, click the remove paint button in customization [/list] [h3][b]GENERAL FIXES[/b][/h3] [list] [*] Fixed several throwables that were dropping to the floor instantly when thrown [*] Fixed extra delay being applied to flamethrower when tap firing [*] Fixed some cases where spit could pass through objects [*] Fixed midair spit particles vanishing on low graphics mode [*] Fixed spit puddle particles still showing when you get a direct hit [*] Fixed watermelon tupa not using the right crest mask [*] Fixed seam on classic feathered nova skin [*] Fixed the Cyborg Commando not fully dissolving when hit with acid - his metal's not THAT tough. [/list] [url=discord.gg/primalcarnage][b]Join the Official Discord![/b][/url] [url=https://discord.com/invite/primalcarnage][img]{STEAM_CLAN_IMAGE}/7077945/8d7dd8cd87c4f85f27be94c269175aae5bd5e157.png[/img][/url] [h3][b]HAPPY EASTER![/b][/h3] [i]-The Primal Carnage Team[/i]