This update mostly fixes some bugs, but there are also a few new features and a few new commands for modders. Angel-like beings now have a new Praise ability that will glorify the one true God. This automatically raises dominion in their province, but only if they are in a friendly dominion.
[b]General[/b]
[list]
[*] New magic item: Pillar of Truths
[*] New ability for angel-like beings: Praise
[*] Pressing ctrl-i in battle prints host version and current version
[*] Fix for shapeshifting mounts/riders not becoming re-recruitable
[*] Fix for armors/weapons sometimes not resetting when disabling a mod
[*] Fix for battle enchantment symbols for glamour and holy spells
[*] Magic Weapons bless didn't work fully when repelling, fixed
[*] Twilight will now remove enchantments from mounts as well
[*] Better scout message when observing a fort battle
[*] Information about false supplies in starvation messages
[*] Spell AI will now cast to get high resistance values if scripted to do so
[*] Can now see temperature info in F2 weather screen, even if dominion is unknown
[*] Fixed sound effects for some tramplers
[*] Fatigue from flying and trampling didn't work properly for non-mounted
[*] Cost for twiceborn ritual was incorrect for some casters
[*] Battlefield wide spells can no longer be cast indoors (except holy spells)
[*] Spell light effects no longer worked since last patch, fixed
[*] Dead units could sometimes show up in the Position Army screen
[*] Can fix a mount problem that crashes the hosting with the --repair option
[*] Disbelieve value printed in hit points details
[*] More monsters got darkvision
[*] Spine Frog now has digestion (2 dmg / round)
[*] Dagon got digestion (3 dmg / round)
[*] Wailing Lady got tweaked
[*] Gelatinous Cubes can no longer be turned into soulless and similar
[*] Typo and stat fixes
[/list]
[b]Modding / Map Making[/b]
[list]
[*] New spell commands: #makecrater, #notindoors
[*] New monster/item command: #praise
[*] More terrain restriction details shown in nation overview
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