Dominions 6.21

Dominions 6 - Rise of the Pantokrator

In Dominions 6 you take control of a powerful being that rules a nation and aspires to godhood. The type of Pretender Gods can vary from magically powerful arch mages to old dragons or an enormous tree. Dominions is a deep 4x turn based strategy game with a very large variety of spells and units.

This update is mostly a bug fix update, but there are also a few general improvements. Games in the network lobby will now remain longer (up to 6 weeks of inactivity) to prevent them being deleted during longer vacations. However lobby games that are still in the setup stage, will be deleted more quickly (after 1 week of inactivity) to prevent cluttering. The income overview is now color coded in the same way as battle reports, making it easy to see which entries are commanders and mages. [b]General[/b] [list] [*] Color coded income overview [*] Income overview now also shows units with 0 upkeep cost [*] Better flag centering on random maps [*] Fix for mounts retreating after fort siege defence [*] Tweaks to cave PD [*] Armor of twisting thorns can now longer be used by inanimates or undead [*] Host crash fix [*] Potential crash fix for browse pretenders [*] AI improvement for sieges [*] Network games (in lobby) are now only deleted after 6 weeks of inactivity [*] Not yet started games (in lobby) are deleted after 1 week of inactivity [*] Twiceborn didn't work for non-amphibians in underwater labs [*] Birds of Splendour will now get rid of afflictions when reborn [*] Use current directory as fallback if failing to create normal save directory [*] Fix for curse of stones not affecting unmounted units [*] Cave rivers now give bonus to pop growth [*] Event fixes [*] Typo and stat fixes [/list] [b]Modding / Map Making[/b] [list] [*] New armor mod command: #protparts [*] Batmap "empty" now looks more empty [*] New spell command: #sumhealaffs [*] Map editor now loads fog of war setting properly [*] Fix for modded weapon with nbr 3000+ not having correct info [*] Map editor ctrl-b (border image) didn't work with multiple planes [*] Fix for parsing maps without a newline at the end [*] Fix for mounts with breath weapon not getting any beams [/list]