In Dominions 6 you take control of a powerful being that rules a nation and aspires to godhood. The type of Pretender Gods can vary from magically powerful arch mages to old dragons or an enormous tree. Dominions is a deep 4x turn based strategy game with a very large variety of spells and units.
This update contains a few new features like new random events and some AI improvements. There is also a shadow under the map movement cost (ctrl-m) to make it more visible on whitish maps. There are also a bunch of bug fixes as well as new commands for modders.
[b]General[/b]
[list]
[*] Shadow on map move cost text
[*] Fixed bug that could result in the loss of a magic barding
[*] Removed duplicate dracolich pretenders
[*] Gale Gate didn't produce hurricanes correctly
[*] Can no longer trick bid mercs to drown in a sea
[*] Can now close merc screen by pressing 'b' again
[*] Local multiplayer game setup could crash if using a mounted pretender
[*] Undying bless and shroud of the battle saint no longer results in wrong HP
[*] Repelling with a fatigue weapon will now only deal fatigue damage
[*] Fix for false damage interacting with some other abilities
[*] Retreating units with mindless mounts didn't work, fixed
[*] Immortality and twiceborn effects now work on mercs as well
[*] Fix for 3d clipping glitch
[*] AI improved global enchantment usage
[*] Sunken lands can now receive underwater settlers a few months later
[*] Yearning chance was not saved when saving settings
[*] Fix for line deployment failing
[*] Spell AI better at evaluating life draining spells
[*] Protective force is now applied before armor is applied
[*] Fix for fort ritual not creating a fully intact fort
[*] Grand communion ability was missing on some heroes
[*] New random events
[*] Event, typo and stat fixes
[/list]
[b]Modding / Map Making[/b]
[list]
[*] Modded bardings supported
[*] Use ##varXXX## to print variables in event messages
[*] blessing #coldscale didn't work
[*] Modding #gemlongevity for gems that can last through multiple battles
[*] #cavenation 3 to start under a cave entrance
[*] New event commands: #req_minglobals, #req_maxglobals, #dispglobals
[/list]