Siege of Irdor is a city-builder strategy game set in dark medieval times, where fantasy and reality collide. Build by day and defend the sieges by night to survive against the armies of darkness.
[h3]Greetings Defenders![/h3]
From now on we will prepare short videos for every Devlog with a showcase of our current work.
Without further ado, the video is below
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In the video, we can see level two of The Wall. Like most buildings in the game, it will have three upgrades, but upgrading a wall is a task way more demanding than other buildings.
Like one might notice, The Wall is a tough nut to crack. Massive Gates, Towers and a Ditch. And it's not even its final form.
As we were mentioned in previous Devlogs. The day is a time of Peace, and Night is a time of War.
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[img]{STEAM_CLAN_IMAGE}/35222192/a01eff1b12cb98e47b644edfcfa8539870f7b6fb.png[/img]
[i]With more towers ready.[/i]
We will set our archers on the walls and towers and various defence systems like boiling oil.
Additionally, we will be able to support our defences with Siege Machines. Preferably hidden behind the Wall, but we are not going to stop Winterfell Tacticians from their shenanigans.
[img]{STEAM_CLAN_IMAGE}/35222192/85e68595f22741e1977f90e7e268fd90821573eb.png[/img]
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[i]We don't have cavalry for the frontal attack, though...[/i]
Meanwhile, we were further expanding and improving our Food System that was [url=https://store.steampowered.com/news/app/1103820/view/3051728128610828390]briefly introduced here[/url].
[b]Food is CRUCIAL for our survival[/b]. Your soldiers and villagers need to eat, and if they don't, they will go insane and may leave You. To make food gathering spicier, we are introducing Seasons.
It is possible to store food inside Warehouse.
[img]{STEAM_CLAN_IMAGE}/35222192/9a510dd3c50c1e0a45f9461a08e8394750d8c987.png[/img]
[b][i]Snapshot from our Trailer that is coming next week![/i][/b]
[h3][b]Not all food sources will work in all Seasons![/b][/h3]
[img]{STEAM_CLAN_IMAGE}/35222192/389f242d365117efd572b68e6241534ada312f11.png[/img]
[i]Farms are a great source of food. It's not working during Winter.[/i]
[img]{STEAM_CLAN_IMAGE}/35222192/265abb73035a8674b2c22429d28392099ffd4f7f.png[/img]
Hunters are not a stable source of food. It's hit or miss but works for all seasons.
We can have fishing boats as well that will not work in Winter, but the model is not ready yet :) It will be possible to trade other resources for food on Marketplace.
There will be various weather conditions as well. It's still yet to be decided how they will affect the gameplay. IF we choose to reduce Human units FOV during rain, those guys will certainly use it to their advantage.
[img]{STEAM_CLAN_IMAGE}/35222192/dc0dadb9975da0750c9dd39c876218bbfaac473e.png[/img]
From the military point of view. We are currently working on basic AI in the game. We are also implemented Barracks and Blacksmith.
[img]{STEAM_CLAN_IMAGE}/35222192/5712d4a7ffe81d9a4940d044feffed3bc72c33ee.png[/img]
[i]Good ol' Barracks. Allows for basic recruitment.[/i]
[img]{STEAM_CLAN_IMAGE}/35222192/ae1d32cf0a5a55279bc063e33ef61424d665a758.png[/img]
[i]The blacksmith will improve our Fortress and Army in various ways.[/i]
Meanwhile, stay awake, Defender, as night is long...
Yours, "Big Battle: Defend the Wall" HardCodeWay Team
PS. The trailer is coming next week ;)
[url=https://discord.gg/kVMC59bFby][img]{STEAM_CLAN_IMAGE}/35222192/3275740acc70c627275e89ee73f2cec9575f4e27.png[/img][/url]
https://store.steampowered.com/app/1103820/Big_Battle_Defend_the_Wall/