Defenders of Irdor

Siege of Irdor

Siege of Irdor is a city-builder strategy game set in dark medieval times, where fantasy and reality collide. Build by day and defend the sieges by night to survive against the armies of darkness.

[img]{STEAM_CLAN_IMAGE}/35222192/ee16d353990afc4d49dc3d0d0445ea27569e39ae.png[/img] [h3]Greetings Defenders![/h3] Now, as we know, what terrors came from beyond Portal, it's time to meet brave warriors of the Irdor. The entire industry of the City has one purpose - to keep those guys well fed and equipped, ready for the Night. Every Irdor's unit has its counterpart in the Shadows army, but we ensured they had their strengths and weaknesses. Let us take an Archers: [img]{STEAM_CLAN_IMAGE}/35222192/e894a122c43bb7f5ab3503c35a7e47953c9cfefa.png[/img] He is better equipped than rag wearing archers of Shadows for the first sight, and they also have better range and more devastating shots. Human archers are pretty expensive to keep, though, and most of the time, you will find shadows outnumbering you by a lot. Archers can be further upgraded while shadows don't seem to have high esteem for ranged combat (they prefer to flood the enemy with a backup of magic and arcane infused walking war machines like Taran). [img]{STEAM_CLAN_IMAGE}/35222192/cf2773441dda2f1faae5df879f9f18a01febe922.png[/img] We will discuss all those units separately in future Devlogs. Also, a little announcement: [b] Future Devlogs will be written as a Shadows Point of View story of the first conquer. It will be not a part of the game as the in-game story is happening hundreds of years later, but it will be the part of the Lore and will give us a little insight into the enemy :)[/b] Meanwhile, stay awake, Defender, as Night is long... Yours, "Siege of Irdor" HardCodeWay Team [url=https://discord.gg/kVMC59bFby][img]{STEAM_CLAN_IMAGE}/35222192/3275740acc70c627275e89ee73f2cec9575f4e27.png[/img][/url] https://store.steampowered.com/app/1103820/Big_Battle_Defend_the_Wall/