Breathstealer Update: Balance, Improvements, and Fixes

Mind Over Magic

Design, build and manage your magic school to explore what lies below. Study lost arcana, grow exotic plants, brew potions, and raise undead servants -- only you can prepare your fragile students to harness their Mind Over Magic.

July 11 [list] [*] Fix for Breathstealer event not occurring sometimes, even though they've been triggered. Careful out there! [*] Make sure Potions being put in storage are still available to select for battle. [*] Make sure Mages told not to refill mana before battle will correctly follow that setting if also told to bring potions to battle. [*] Fix tooltips for Relics in storage not showing their effects. [/list] July 10 [list] [*] Fix performance issue when buildable/crafting ingredients are being put into storage. [*] More reductions in Graphics Memory usage. [/list] July 9 [list] [*] Significant reduction in VRAM (Graphics Memory) use. More incoming but should help with cases of reduced performance and GPU crashes. [*] Fix Show All for tutorials defaulting to on. [*] Fix case where Mages are stuck near doors that have blocked access rules. [*] Fix some cases where ladders weren't correctly connecting to floors left or right of the ladder. [*] Fix Relic keywords not expanding on victory rewards tooltips. [*] Performance improvements to the underlying voxel ray-casting system. [*] Twitch Integration: Fix to possible exception in the standalone app. [/list] July 1 [list] [*] Increase max scale for Tooltips to 2x in UI settings for sub-scaling options. [*] Fix for some Fog Incarnations that were getting 'stuck' and not moving. [*] Fix for Broom Racks that got incorrectly rotated (shrink and enlarge to fix any currently backwards Broom Racks). [*] Fix potential issue that could result in not being able to open the Task Type Priorities window. [/list] June 29 [list] [*] Add alert feed alert when there isn't enough space around an object for actions like Rituals and Hatching. [*] Improve tooltip for requirements on rituals and the like (Summoning, Healing, Hatching, etc). [*] Add additional hotkeys for (Apprentice) combat spells. [*] Don't modify the Allowed Meals for an individual Mage to match the Apprentice Defaults when they become an Apprentice, losing their settings as Initiates. [*] Fix armor (shows as Temp HP out of battle) not being cleared when a Mage flees a battle. [/list] June 28 [list] [*] Fix for potentially not being able to load an existing save game. [*] Don't overlap multiple alerts over the same object. Also, show all alerts on hover for the object. [*] Remove domesticated Fractal Molds from showing up in Wilds. They are already properly selectable as Planters under Garden. [*] For ritual buttons, show No Path as a reason it isn't available instead of just zero Mages available for a position. [*] Scars no longer impact Death's Door timers. [*] Trauma impact on Death's Door timers restored to 67%, up from 50%. [*] Fix Quirks showing up on Allowed Meals before they are discovered. [*] Move Snuffers, etc, from Animals to Creatures category. [*] Add alert for when there are higher wand Tiers available but no available Wand Transfigurator. [*] Reference the Wand Transfigurator on higher Tier wand descriptions. [*] Fix Allowed Meals defaults not being set properly for new Initiates or when upgrading to Apprentice and Staff. [/list] June 27 [list] [*] Fix for some languages not showing properly in resources/inventory. [*] Improved Tutorial, Inventory, and Room Types search. [/list]