Design, build and manage your magic school to explore what lies below. Study lost arcana, grow exotic plants, brew potions, and raise undead servants -- only you can prepare your fragile students to harness their Mind Over Magic.
July 11
[list]
[*] Fix for Breathstealer event not occurring sometimes, even though they've been triggered. Careful out there!
[*] Make sure Potions being put in storage are still available to select for battle.
[*] Make sure Mages told not to refill mana before battle will correctly follow that setting if also told to bring potions to battle.
[*] Fix tooltips for Relics in storage not showing their effects.
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July 10
[list]
[*] Fix performance issue when buildable/crafting ingredients are being put into storage.
[*] More reductions in Graphics Memory usage.
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July 9
[list]
[*] Significant reduction in VRAM (Graphics Memory) use. More incoming but should help with cases of reduced performance and GPU crashes.
[*] Fix Show All for tutorials defaulting to on.
[*] Fix case where Mages are stuck near doors that have blocked access rules.
[*] Fix some cases where ladders weren't correctly connecting to floors left or right of the ladder.
[*] Fix Relic keywords not expanding on victory rewards tooltips.
[*] Performance improvements to the underlying voxel ray-casting system.
[*] Twitch Integration: Fix to possible exception in the standalone app.
[/list]
July 1
[list]
[*] Increase max scale for Tooltips to 2x in UI settings for sub-scaling options.
[*] Fix for some Fog Incarnations that were getting 'stuck' and not moving.
[*] Fix for Broom Racks that got incorrectly rotated (shrink and enlarge to fix any currently backwards Broom Racks).
[*] Fix potential issue that could result in not being able to open the Task Type Priorities window.
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June 29
[list]
[*] Add alert feed alert when there isn't enough space around an object for actions like Rituals and Hatching.
[*] Improve tooltip for requirements on rituals and the like (Summoning, Healing, Hatching, etc).
[*] Add additional hotkeys for (Apprentice) combat spells.
[*] Don't modify the Allowed Meals for an individual Mage to match the Apprentice Defaults when they become an Apprentice, losing their settings as Initiates.
[*] Fix armor (shows as Temp HP out of battle) not being cleared when a Mage flees a battle.
[/list]
June 28
[list]
[*] Fix for potentially not being able to load an existing save game.
[*] Don't overlap multiple alerts over the same object. Also, show all alerts on hover for the object.
[*] Remove domesticated Fractal Molds from showing up in Wilds. They are already properly selectable as Planters under Garden.
[*] For ritual buttons, show No Path as a reason it isn't available instead of just zero Mages available for a position.
[*] Scars no longer impact Death's Door timers.
[*] Trauma impact on Death's Door timers restored to 67%, up from 50%.
[*] Fix Quirks showing up on Allowed Meals before they are discovered.
[*] Move Snuffers, etc, from Animals to Creatures category.
[*] Add alert for when there are higher wand Tiers available but no available Wand Transfigurator.
[*] Reference the Wand Transfigurator on higher Tier wand descriptions.
[*] Fix Allowed Meals defaults not being set properly for new Initiates or when upgrading to Apprentice and Staff.
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June 27
[list]
[*] Fix for some languages not showing properly in resources/inventory.
[*] Improved Tutorial, Inventory, and Room Types search.
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