Early Access Roadmap Update

Mind Over Magic

Design, build and manage your magic school to explore what lies below. Study lost arcana, grow exotic plants, brew potions, and raise undead servants -- only you can prepare your fragile students to harness their Mind Over Magic.

With the Dragons update complete, we're working hard on the Ultimates update. This one will include new spells for Mages, new combat mechanics, and a major balance pass for combat. We’re also doing an overhaul of difficulty setup to simplify starting a new game. As always, you can expect new QoL features as well. We've added a release to the roadmap, The Magic Mirror. It will be all about new looks for the Mages and adding new ways to customize them. Of course, Mages that look great also need more recreation to feel great, so look out for that, too. Finally, we adjusted the dates on Nexus and Endgame updates. We need to make sure we have plenty of time in beta and prerelease for the next updates and we have a lot of QoL and general improvements to work into the game. The Nexus update will extend the Underschool with repeatable challenges, new mechanics, and unique resources, adding a lot more play to the mid and late game. The Endgame update will tie everything together with lore, quests, and endgame goals, which each release is building toward. For the first time, we're able to say that a 1.0 version of the game is now within sight. There's still a long way to go and we don't have a date for this, but sometime in the vicinity of the Endgame update, we'll be exiting Early Access. On behalf of the whole dev team, thank you very much for all your play, feedback, and enthusiasm for Mind Over Magic! [img]{STEAM_CLAN_IMAGE}/42474644/b6ae8c97894e0502a989a022854c4ff389881a19.png[/img]