Blood & Flame (Part 2)

Undeadly

THE DEAD RISE - Direct a group of survivors in a turn-based strategy survival game. Use survivor abilities, scavenge for resources, all while navigating a warped reality strewn with inexplicable phenomena. Come nightfall, undead seek the living. Can you survive, UNDEADLY?

[h2]Hi there![/h2] I'm excited to release Part 2 of the first major update to Undeadly. [img]{STEAM_CLAN_IMAGE}/40663423/9c144ee2fd1422f55aab96e1475283fc5bf9c58b.jpg[/img] [h3][Game] Inferno Rift[/h3] This mobile rift moves around in a zig-zag pattern, is able to phase through walls and leaves behind a dense trail of fire. [img]{STEAM_CLAN_IMAGE}/40663423/c09a35d4b4ea496d93d3249e66b9703c58ba04a9.gif[/img] [h3][Game] New Event: Inferno Beam [/h3] A random Flux Beam will now have a chance to turn into an Inferno Beam. [img]{STEAM_CLAN_IMAGE}/40663423/03bbfad1003a6c9ddb78d462916c631ff1936b36.jpg[/img] This beam will spawn inferno zombies and inferno rifts. An Inferno Beam can only be disabled if all the fiery beacons surrounding it are destroyed. [img]{STEAM_CLAN_IMAGE}/40663423/6d9c0809adc95d74da88b485c7a3d2feb4c2a1b1.jpg[/img] [h3][Map] Residential District Expansion[/h3] The Residential District has been expanded westwards. [img]{STEAM_CLAN_IMAGE}/40663423/92360d22223173c8a2864e134579ac70ceed5701.jpg[/img] There are some news areas to loot. [h3][Game] New Survivor Ability: Mitigate Hazards Faster[/h3] This ability doubles the rate of hazard mitigation (e.g. stopping bleeds) for a survivor and any nearby survivors. [img]{STEAM_CLAN_IMAGE}/40663423/becafa9d250dad689cafd5a87cd313ddb1ef4c69.png[/img] 'Mitigate Hazards Faster' costs 1 ability token and can be accessed towards the bottom of the doctor ability category. This has shifted 'Cheaper Healing' and 'Faster Healing' upwards in the ability tree. [img]{STEAM_CLAN_IMAGE}/40663423/228caf1cb95f63947d9ed779989ac95eda799882.png[/img] [list] [*] [b][Balance][/b] Increased the day length by 2 turns (18=>20). [*] [b][Balance][/b] Increased the active/inactive durations of flux beams from (9-12) to (11-16). [*] [b][Quality of Life][/b] Added a requested feature to turn off the camera rotation in the main menu. This can be found under 'Options => Accessibility => Main Menu Rotates' [*] [b][Quality of Life][/b] You can now cycle slots in the equipment wheel by scrolling the mouse wheel. [*] [b][Quality of Life][/b] Made the outline effect for looting and interactable objects much more obvious. [*] [b][Quality of Life][/b] Added an option to not play the introduction sequence when starting a new game. This can be found under 'Options => General => Show Intro Sequence' [url=https://trello.com/c/57kv7AlB/47-options-menu-toggle-for-opening-sequence]Link[/url] [*] [b][Quality of Life][/b] Added an option to hide the Discord button. This can be found under 'Options => General => Show Discord Button' [/list] As always, be sure to drop any feedback in the [url=https://discord.gg/2Mq6yPkbDW]Discord server[/url] or the in game feedback tool. Thanks for the feedback, feature requests and bug reports that have been coming in. Much appreciated! Thanks, ːsteamthumbsupː Ryan