Blackthorn Arena Major Update! (Path of Kiren now online!)

Blackthorn Arena

Blackthorn Arena is a strategy/management sim with a real-time/turn based combat system, set in a world of mythical monsters and classic fantasy races. Play as the master of Blackthorn Arena, train your slaves into gladiators, forge them into your champions, and send them to fight for your glory!

[b]Dear Blackthorn Arena Players: First of all, We apologize for the delay in this Major update. Our studio is now in a big trouble. Since our main programmer left in October, we haven't found a suitable person to fit in this position, so our progress is very slow. Some optimization problems and a small number of problems may have to wait for some time to be solved. We sincerely apologize again and hope you can understand and wait patiently.[/b] [h1][b] Major updates (Free update) :[/b][/h1] [h2][b]Bug Fixed:[/b][/h2] 1) Earlier (On Dec 18th hotfix Patch), we fixed a problem that the game could not run normally on some computers with small languages ( Stuck at Getting Game Ready...) . If you have a problem with this loading interface when you start a new game, you may try to delete the config configuration file in the game archive directory. 2) Fixed bug with no cooldown for "Quick kick". 3) AI will no longer automatically cast AOE skills on empty areas. 4) Fixed the problem that the equipment interface occasionally does not display the character model. 5) Fixed the problem that the character model could not be Captured occasionally during the portrait customization. [h2][b]Improvement:[/b][/h2] 1) Plently of old character animation has been remaked. 2) Add a clear selection button to the combat preparation interface. 3) The character will start to execute the command chain issued by the player immediately after an attack. 4) The calculation method of "gladiator power" of characters has been rewritten. Now the calculation of gladiator power is more accurate. [h2][b]Balance adjustment:[/b][/h2] 1) Lin has been buffed. 2) Lin could no longer be executed , sold nor died on the battlefield now. 3) Slightly reduced weapon damage of ORC Berserker. [h2][b]New content:[/b][/h2] 1) A brand new arena -- Ronin Camp [img]{STEAM_CLAN_IMAGE}/36262817/ec9b6b50901f34fefde48253c1e3cb2199c07008.jpg[/img] 2) Two kinds of Japanese style weapon : Naginata and Samurai bow. 3) Four sets of Samurai and Ninja style armor. New armor and weapons can be gained by participating in the competition of Guillian clan hall or challenging their champion. [b]4) Alternative Combat System : Turn Based (beta version)[/b] At the request of a large number of players, we have added turn based combat options to the game. Because we don't have enough manpower and time to test the whole turn based system on a large scale, we think we should update this mode to the game in the form of a beta version for the time being. To experience turn based combat, players need to open a new game and select "Turn based mode" in the battle mode selection of the new game interface. In turn mode, the characters of both sides in the battle will take turns to take action. Each round of the turn system is equivalent to 5 seconds of the Original Real-time combat system, that is, the character can make the action that can be made in 5 seconds under the Original Real-time combat system. Under the turn system, characters will no longer revolve automatically, and the tactics panel will also be disabled. We try our best to be compatible with the balance of Original system and turn based system. In terms of balance, we will continue to make adjustments and optimaiztion according to the feedback of players. P.S: Please note that once the turn mode is selected, it cannot be changed in this archive. Besides, Turn Based Mode is currently still in beta version , players might encounter serval bugs and issues during the gameplay. We hope you could understand. If you have any problems or feedbacks, please leave comments in our steam forum, we will fix them as soon as possible. Thank you very much. [h1][b] The Path of Kiren Expansion pack includes:[/b][/h1] [b]1) An interesting storyline and a brand new challenge.[/b] [b]2) A new ronin Genre with two branches, samurai and ninja, with a total of 12 unique skills.(Player would unlock this genre in the middle of the game!)[/b] [img]{STEAM_CLAN_IMAGE}/36262817/565c2095759c4453d10b5a34f9062770eebca577.png[/img] [b]3) One set of legendary samurai armor[/b] [b] 4) Two legendary samurai weapon[/b] P.S: We originally intended to release a completely free major update, but after a complex ideological struggle, we felt that the high cost would exacerbate the existential crisis our studio was facing. So we put most of the content into a free update and released a small portion of it as DLC, hoping to backfill some of the development costs through this approach. We also hope to establish a model that can provide new content to our players for the long-term while ensuring the studio's survival. We hope you understand. Players who are interested in supporting us can buy our DLC, but if you have no intention of buying it, you will also experience a considerable amount of new content in the original game.