Blackthorn Arena 1.21 Update Patch!

Blackthorn Arena

Blackthorn Arena is a strategy/management sim with a real-time/turn based combat system, set in a world of mythical monsters and classic fantasy races. Play as the master of Blackthorn Arena, train your slaves into gladiators, forge them into your champions, and send them to fight for your glory!

[h1][b]Blackthorn Arena 1.21 Update Log: [/b][/h1] [h2][b]Bug fixed:[/b][/h2] 1) Fixed a bug that sometimes led to the loss of gladiators after the "freeman challenge." 2) Fixed an issue where the corpse of a monster would occasionally block the player's way. 3) Fixed an issue where players could not save the last two condition settings of triggers. 4) Fixed a bug that the archive couldn't be loaded when players are spectating NPCs' games in Iron-man mode. 5) Fixed a bug that caused the game to be stuck when pressing "pause" at the end of the game. 6) Fixed the abnormal remaining skill points of downloading the "Growth Plan" of characters uploaded by other players. 7) Fixed a bug that related to the gladiators' portrait detail. 8) Fixed missing Korean localization in conversations. 9) Fixed a rare bug in which the data of all characters could not be browsed normally. (online Mode) 10) Fixed localization of the Freeman challenge. 11) Fixed a display bug related to the black market. 12) Fixed the flicking issue related to the herbs in hunting missions. 13) Fixed an issue where market slaves were not properly tied to posts. 14) Fixed bug that caused the bodies of "Chimera" and "Toad Lord" to shake abnormally after their death 15) Ranger sets and Assassin sets can now be obtained in "Desert arena" and "Osidi's altar arena". 16) Fixed a bug that would cause some characters can always dodge the attacks. 17) The "air wall" of the Pit Arena has been improved to prevent gladiators from flying into the wall. [h2][b]Improvement:[/b][/h2] Note: Currently, we find that players with 8g memory may crash due to memory overflow after entering the black market for many times. This update optimizes memory usage, which can theoretically alleviate the above situation. If you still frequently crash while entering the market, it is recommended to reduce the number of times you go to the market and try not to switch between multiple markets. We will continue to optimize the problem of high memory consumption in the game. We apologize for the inconvenience. 1) Optimized the overall memory consumption, the game will be theoretically more stable. 2) Added a unique purchase UI for "wandering merchant" selling goods or slaves. Players can now buy multiple items or slaves at one time. This change can reduce the demand for players to go to the black market. 3) Now the slaves on the service posts (Cook, doctor, Blacksmith,etc.) will not conflict with other gladiators, which significantly reduce the frequency of Gladiators' disputation. 4) Improved the scene of the Cyclops cave, removed the rope, and replaced it with a stone ladder. 5) We disable the "Motion blur" option in the screen options due to its performance. 6) Improved localization of French, German, Spanish, Italian, and Russian. [h2][b]Balance adjustment:[/b][/h2] 1) Alyanas's favor buff will disappear when the character takes off her armor. 2) Red lotus armor's health recovery has been reduced from 25% to 20%. 3) Removed the energy cost of various Unarmed attack postures (Raptor, Tigar, Serpent Pose).